Rinnegatamante / DaedalusX64-vitaGL-Compatibility

Compatibility List for DaedalusX64-VitaGL (https://github.com/Rinnegatamante/DaedalusX64-vitaGL)
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Duke Nukem - Zero Hour #302

Open animekai opened 4 years ago

animekai commented 4 years ago

Game summary

Daedalus X64 summary

Issues

Game runs fine, a bit slower than it should, but is playable

Screenshots

2020-07-27-182932-090780 2020-07-27-182937-680120 2020-07-27-182954-897584 2020-07-27-183014-517480 2020-07-27-183023-759621 2020-07-27-183033-602990 2020-07-27-183134-430084 2020-07-27-183149-728837 2020-07-27-183207-429741 2020-07-27-183228-050437 2020-07-27-183306-472663

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Dreamer1972 commented 2 years ago

Duke Nukem - Zero Hour (U) Using Dx64 v0.6 nightly (ba53a2)

Settings: Dynarec / modern rend / sync video rate enabled

Runs very well. Holds at 30fps in game (most of the time) and menus. Feels like its capped at 30. Audio is good. There are some drops to 20fps with a lot of action and effects. Audio suffers with that.
You need Modern Renderer for night vision to work proper. Legacy rend gives white screen. Not my favorite Duke, but it is still fun.