Rinnegatamante / DaedalusX64-vitaGL-Compatibility

Compatibility List for DaedalusX64-VitaGL (https://github.com/Rinnegatamante/DaedalusX64-vitaGL)
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Banjo-Kazooie #36

Open Bean5ta opened 4 years ago

Bean5ta commented 4 years ago

Game summary

Daedalus X64 summary

Issues

Game runs up until just before you have access to the savefile menu, which crashes with Dynarec enabled.

Screenshots

20200501_164554

Rinnegatamante commented 4 years ago

Check if the crash happens with interpreter too,

Rinnegatamante commented 4 years ago

I tried the EU rom and it seems to work just fine, can you double check?

Rinnegatamante commented 4 years ago

EU rom is fully playable even if framerate's not fullspeed. Pause menu background is corrupted but everything else works fine.

Sarkie commented 4 years ago

Frame rate seems full speed on latest nightly

arturfabriciohahaedgy commented 1 year ago

I've only played it a little bit -- on the 0.6 version --, but here's what I've experienced:

  1. The US version for some reason gets stuck on the first cutscene of the game, it doesn't crash, the game continues to be running, but it never exits a frame of the cutscene.
  2. The EU version works fine.

I will test again the US version to see if the glitch happens and I'll take a photo.

pixceta commented 1 year ago

The us version does not crash, it just stays in a certain frame of the gruntilda cutscene for a while, if you hold select to speed up the game it goes to gameplay and runs at a stable 30fps (fullspeed)