Open yoholi opened 4 years ago
Having issues running it so it's playable. What settings were used?
I did not tweak setting in Daedalus, but I used PSVshell completely overclocked
Crashes on 2nd stage in campaign (desert one). I am over clocked to 500, had audio on. Menus not appearing either. Latest nightly
Not sure if it's just my rom but UI does not load. For example, If I run over a balloon I cannot see what item I picked up.
@PSIGOD same issue here on v0.2. Overall game plays much better but UI just doesn't load...
Same issue on v0.3 and Europe version of the game. UI doesn't show up from beginning or just flickers.
@Rinnegatamante pls consider changing label to „ingame (high)“
Stick to US v.1.0 version, it has no major glitches.
Game summary
Game name: Diddy Kong Racing
Game version: Japan
Daedalus X64 summary
Version: v0.3 nightly
Issue
menu very slow fps. Other languages work fine. By the way v0.2 is normal,
Diddy Kong Racing (v1.1) (U) Using Dx64 v0.6 nightly (ba53a2)
Settings: Dynarec / modern rend
Runs great. 16:9 looks nice. Plays great at steady 30fps. No issues with sound....very clean. No glitches that I noticed. Legacy render works fine too, but menu choices are not highlighted. You have to count the beeps. :) otherwise....feels near perfect.
Game summary
Daedalus X64 summary
Issues
Game is clearly playable with some slowdown that don't affect much the gameplay (PSVSHELL full OC). 25 fps most of the time, some drops to 17
Screenshots
Recommended labels
playable