As with YoYo version f8b628 backing out to the LiveArea or putting the Vita in sleep mode, this action will cause the game to crash when you return to YoYo/game. Simply relaunch YoYo and the game, savedata works in game. Provided you've reached certain check points.
When the game reaches the select screen it starts off at 1fps.
It takes a minute or two to cache, once it catches up at this point than it runs at 59fps.
Screenshots
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Playable
30-45fps
Enable
Fake Windows as Platform
Use Uncached Memory Mode
Optimize APK with Assets Externalization + Compress Textures
NOTE: IF YOU'RE SUBMITTING A REPORT FOR A GAMING HAVING ISSUES, PLEASE PERFORM A RUN WITH DEBUG MODE ON AND POST THE RELATED LOG FILE HERE!
Game summary
YoYo Loader summary
Issues
Screenshots
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yyl.log