Awesome fun game, but due to poor performance during gameplay and fish catching sequences, it does not make for an enjoyable experience.
Menus/UI - (60fps fullspeed with minor hitches during transitions.)
Cutscenes - (16-60fps, the SEGA logo and the tutorial videos run at fullspeed but the opening movie runs anywhere from 16-22fps with horrible audio.)
Gameplay - (17-50fps mostly staying around the mid 20s lower 30s with rare spikes to the upper 40s, during fish catching sequences it stays around mostly the mid 20s with terrible audio, with several spikes up and down, not a great experience.)
Game Tag - In-Game High
Settings Used
Video - Transpararent Sorting (Per Strip)
Automatic Frame Skipping (Maximum)
Shadows (On)
Fog (On)
Widescreen (On, some elements will not be in widescreen but majority looks fantastic)
Texture Filtering (Default)
Use Simple Shaders (Off)
Use Mipmaps (Off)
Native Depth Interpolation (On)
Delay Frame Swapping (On)
Internal Resolution (Native)
Frame Skipping (0)
Advanced -
Dynarec (On)
Idle Skip (On)
Neon Use SIMD (On)
Float Ops Gamehack (On)
Downclock Ratio - (1.760)
Self-Modifying Code Checks: (Off)
Other - Multi-Threaded Emulation (On)
Awesome fun game, but due to poor performance during gameplay and fish catching sequences, it does not make for an enjoyable experience.
Menus/UI - (60fps fullspeed with minor hitches during transitions.)
Cutscenes - (16-60fps, the SEGA logo and the tutorial videos run at fullspeed but the opening movie runs anywhere from 16-22fps with horrible audio.)
Gameplay - (17-50fps mostly staying around the mid 20s lower 30s with rare spikes to the upper 40s, during fish catching sequences it stays around mostly the mid 20s with terrible audio, with several spikes up and down, not a great experience.)
Game Tag - In-Game High
Settings Used Video - Transpararent Sorting (Per Strip) Automatic Frame Skipping (Maximum) Shadows (On) Fog (On) Widescreen (On, some elements will not be in widescreen but majority looks fantastic) Texture Filtering (Default) Use Simple Shaders (Off) Use Mipmaps (Off) Native Depth Interpolation (On) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0)
Advanced - Dynarec (On) Idle Skip (On) Neon Use SIMD (On) Float Ops Gamehack (On) Downclock Ratio - (1.760) Self-Modifying Code Checks: (Off) Other - Multi-Threaded Emulation (On)