[Settings]
-General-
Broadcast: Default
Region: Default
Cable: TV Composite
-Video-
Transparent Sorting: All
Automatic Frame Skipping: Disabled
Shadows: All
Fog: All
Widescreen: ✓
Texture Filtering: Default
Use Mipmaps: All
Use Simple Shaders: All
VSync: ✓
Show FPS Counter: ✓
Show VMU In-game: ✗
Rotate screen 90°: ✗
Delay Frame Swapping: All
Native Depth Interpolation: All
Internal Resolution: 640x480 (Native)
Horizontal stretching: 133
Frame Skipping: 0
Render to Texture: ✗
Texture Upscaling: 1
Texture Max Size: 256
Max Threads: 3
Load Custom Textures: ✗
-Audio-
Enable DSP: ✗
-Advanced-
CPU Mode: Dynarec
Idle Skip: ✓
Float Ops Gamehack: All
Use Neon SIMD: All
Downclock Ratio: 1.480
Self-Modifying Code Checks: All
Multi-Threaded Emulation: On
Game has some serious problems with graphics, they're unfixable. Tried every combination in options, but unfortunately no luck.
[Game] Format: GDI, CDI, CHD Region: PAL
[Speed] Menu: 22-24 FPS Cutscenes/FMV: 28-31 FPS Game: 19-25 FPS
[Settings] -General- Broadcast: Default Region: Default Cable: TV Composite
-Video- Transparent Sorting: All Automatic Frame Skipping: Disabled Shadows: All Fog: All Widescreen: ✓ Texture Filtering: Default Use Mipmaps: All Use Simple Shaders: All VSync: ✓ Show FPS Counter: ✓ Show VMU In-game: ✗ Rotate screen 90°: ✗ Delay Frame Swapping: All Native Depth Interpolation: All Internal Resolution: 640x480 (Native) Horizontal stretching: 133 Frame Skipping: 0 Render to Texture: ✗ Texture Upscaling: 1 Texture Max Size: 256 Max Threads: 3 Load Custom Textures: ✗
-Audio- Enable DSP: ✗
-Advanced- CPU Mode: Dynarec Idle Skip: ✓ Float Ops Gamehack: All Use Neon SIMD: All Downclock Ratio: 1.480 Self-Modifying Code Checks: All Multi-Threaded Emulation: On
Label: Ingame (low)