Rinnegatamante / flycast-vita-compatibility-list

Compatibility list for Flycast Vita ( https://github.com/Rinnegatamante/flycast-vita )
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Biohazard Code: Veronica Kanzenban (NTSC JP) #147

Open Brandonheat8 opened 1 year ago

Brandonheat8 commented 1 year ago

NOTE:This is the updated version of Code: Veronica and is an equivalent version of Code: Veronica X on PS2, Battle game is unlocked from the start and Multiple difficulties including Normal, Easy and Very Easy are all selectable from the Beginning. Despite being the Japanese Version all the audio is in English with Japanese Subtitles however items and item descriptions are in Japanese text.

Amazing performance during gameplay where most of the indoor areas can run at up to fullspeed, cutscenes however are very bad with horrible audio crackling. Widescreen works just fine but during cutscenes you will see the black borders and in certain areas a darker tint over the normal game area. When a lot o lf character models or effects are on screen the game can dip very hard with terrible audio crackling as well.

NOTE: Best performance recommended to use Broadcast type as NTSC and Cable as RGB Component, to target the game at 30fps.

Menus/UI - (Fullspeed 30fps with dips during transitions)

Pre-rendered cutscenes - (Anywhere from 12 all the way to fullspeed depending on what's happening.

In Game Cutscenes - (Same as Pre-rendered, can be as low as 12fps all the way to fullspeed depending if there are character models or effects on screen.

Gameplay - (13-30fps depending on how many character models and effects are on screen, in the beginning it's raining but after it stops performance increases and many indoor areas run at fullspeed very playable and enjoyable)

Game Tag - Playable

Settings Used Video - Transpararent Sorting (Per Strip) Automatic Frame Skipping (Maximum) Shadows (On or Off I didn't see any major differences) Fog (On or Off I didn'tsee any major differences) Widescreen (On, some elements will have black borders in cutscenes but majority looks fantastic) Texture Filtering (Default) Use Simple Shaders (On) Use Mipmaps (On) Native Depth Interpolation (On) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0)

Advanced - Dynarec (On) Idle Skip (On) Neon Use SIMD (On) Float Ops Gamehack (On) Downclock Ratio - (1.480) Self-Modifying Code Checks: (Off) Other - Multi-Threaded Emulation (On) 2022-08-17-093828 2022-08-17-093835 2022-08-17-094451 2022-08-17-094317 2022-08-17-094102 2022-08-17-093948 2022-08-17-093655