Very fun Mech fighting game with a great soundtrack and really good performance!
Menus/UI - (30fps which is fullspeed for this game)
Cutscenes - (30fps with some stutters with certain transitions but overall play at fullspeed)
Gameplay - (20-30fps mostly hanging around mid 20s but can dip during large effects or when the screen zooms wayy out, but overall very playable)
Game Tag - Playable
Settings Used
Video - Transpararent Sorting (Per Strip)
Automatic Frame Skipping (Maximum)
Shadows (On)
Fog (On)
Widescreen (Off, doesn't look good with how this game renders)
Texture Filtering (Default)
Use Simple Shaders (On)
Use Mipmaps (Off)
Native Depth Interpolation (On)
Delay Frame Swapping (On)
Internal Resolution (Native)
Frame Skipping (0)
Advanced -
Dynarec (On)
Idle Skip (On)
Neon Use SIMD (On)
Float Ops Gamehack (On)
Downclock Ratio - (1.600)
Self-Modifying Code Checks: (Off)
Other - Multi-Threaded Emulation (On)
Very fun Mech fighting game with a great soundtrack and really good performance!
Menus/UI - (30fps which is fullspeed for this game)
Cutscenes - (30fps with some stutters with certain transitions but overall play at fullspeed)
Gameplay - (20-30fps mostly hanging around mid 20s but can dip during large effects or when the screen zooms wayy out, but overall very playable)
Game Tag - Playable
Settings Used Video - Transpararent Sorting (Per Strip) Automatic Frame Skipping (Maximum) Shadows (On) Fog (On) Widescreen (Off, doesn't look good with how this game renders) Texture Filtering (Default) Use Simple Shaders (On) Use Mipmaps (Off) Native Depth Interpolation (On) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0)
Advanced - Dynarec (On) Idle Skip (On) Neon Use SIMD (On) Float Ops Gamehack (On) Downclock Ratio - (1.600) Self-Modifying Code Checks: (Off) Other - Multi-Threaded Emulation (On)