Fun little 3D 3rd person shooter platformer, unfortunately due to frequent dips during a lot of models and effects on screen, the game never truly becomes playable.
Menus/UI - (Fullspeed 30fps with dips during transitions)
Cutscenes - (17-30fps mostly around low 20s with terrible audio, also currently has a weird border even with widescreen turned off)
Gameplay - (11-30fps mostly staying around mid 20s, can hit fullspeed with light models and effects but is rare amd in certain instances of weather like rain and snow it tanks performance constantly with horrible audio quality)
Game Tag - In Game High
Settings Used
Video - Transpararent Sorting (Per Strip)
Automatic Frame Skipping (Maximum)
Shadows (On)
Fog (On)
Widescreen (Off, has weird effects on sides when on and even when off has weird borders)
Texture Filtering (Default)
Use Simple Shaders (On)
Use Mipmaps (Off)
Native Depth Interpolation (On)
Delay Frame Swapping (On)
Internal Resolution (Native)
Frame Skipping (0)
Advanced -
Dynarec (On)
Idle Skip (On)
Neon Use SIMD (On)
Float Ops Gamehack (On)
Downclock Ratio - (1.600)
Self-Modifying Code Checks: (Off)
Other - Multi-Threaded Emulation (On)
Fun little 3D 3rd person shooter platformer, unfortunately due to frequent dips during a lot of models and effects on screen, the game never truly becomes playable.
Menus/UI - (Fullspeed 30fps with dips during transitions)
Cutscenes - (17-30fps mostly around low 20s with terrible audio, also currently has a weird border even with widescreen turned off)
Gameplay - (11-30fps mostly staying around mid 20s, can hit fullspeed with light models and effects but is rare amd in certain instances of weather like rain and snow it tanks performance constantly with horrible audio quality)
Game Tag - In Game High
Settings Used Video - Transpararent Sorting (Per Strip) Automatic Frame Skipping (Maximum) Shadows (On) Fog (On) Widescreen (Off, has weird effects on sides when on and even when off has weird borders) Texture Filtering (Default) Use Simple Shaders (On) Use Mipmaps (Off) Native Depth Interpolation (On) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0)
Advanced - Dynarec (On) Idle Skip (On) Neon Use SIMD (On) Float Ops Gamehack (On) Downclock Ratio - (1.600) Self-Modifying Code Checks: (Off) Other - Multi-Threaded Emulation (On)
![VideoCapture_20220819-162949](https://user-images.githubusercontent.com/76890866/185721364-d062f9d2-9e2c-4a8a-80fd-49e493b00282.jpg)