Very fun Frogger game with amazing performance! Despite the poor performance on cutscenes which are skippable besides the intro logos, the gameplay is basically perfect with minor hitches during a lot of effects or models on screen.
Menus/UI - (30-60fps the menu is in full 3D so depending on what's on screen it can dip down but mostly high 50s to fullspeed.
Cutscenes - (28-48fps with terrible audio, most are skippable but unfortunately the intro logos are not)
Gameplay - (49-60fps mostly staying in the high 50s and fullspeed, with minor dips during transitions and a lot of effects on screen, but perfectly playable and I'd say gets the perfect tag)
Game Tag - Perfect
Settings Used
Video - Transpararent Sorting (Per Strip)
Automatic Frame Skipping (Maximum)
Shadows (On)
Fog (On)
Widescreen (Off, some elements look very bad on widescreen)
Texture Filtering (Default)
Use Simple Shaders (On)
Use Mipmaps (Off)
Native Depth Interpolation (On)
Delay Frame Swapping (On)
Internal Resolution (Native)
Frame Skipping (0)
Advanced -
Dynarec (On)
Idle Skip (On)
Neon Use SIMD (On)
Float Ops Gamehack (On)
Downclock Ratio - (1.680)
Self-Modifying Code Checks: (Off)
Other - Multi-Threaded Emulation (On)
Very fun Frogger game with amazing performance! Despite the poor performance on cutscenes which are skippable besides the intro logos, the gameplay is basically perfect with minor hitches during a lot of effects or models on screen.
Menus/UI - (30-60fps the menu is in full 3D so depending on what's on screen it can dip down but mostly high 50s to fullspeed.
Cutscenes - (28-48fps with terrible audio, most are skippable but unfortunately the intro logos are not)
Gameplay - (49-60fps mostly staying in the high 50s and fullspeed, with minor dips during transitions and a lot of effects on screen, but perfectly playable and I'd say gets the perfect tag)
Game Tag - Perfect
Settings Used Video - Transpararent Sorting (Per Strip) Automatic Frame Skipping (Maximum) Shadows (On) Fog (On) Widescreen (Off, some elements look very bad on widescreen) Texture Filtering (Default) Use Simple Shaders (On) Use Mipmaps (Off) Native Depth Interpolation (On) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0)
Advanced - Dynarec (On) Idle Skip (On) Neon Use SIMD (On) Float Ops Gamehack (On) Downclock Ratio - (1.680) Self-Modifying Code Checks: (Off) Other - Multi-Threaded Emulation (On)
![VideoCapture_20220820-095835](https://user-images.githubusercontent.com/76890866/185758224-bf575102-b176-474b-a5e2-1dda5a77ebc3.jpg)