Open delon5 opened 1 year ago
What reduces fps target is TV Composite + PAL
What reduces fps target is TV Composite + PAL
What reduces fps target is TV Composite + PAL
Thanks good to know will retest soon. Currently in the process of replacing all my NTSC gdi images with PAL versions.
Retested with TV composite and PAL selected game play alternates between 30 and 60fps target still. Also self modifying code check is not needed.
Cutscenes slow down sometimes hitting 17fps.
Also tried with float ops game hack on and vsync on. This game is now closer to perfect.
Game play and audio are smoother.
I would actually recommend changing it to perfect. Turning Float ops game hack on made the difference here.
The game targets 60fps (pal and rpg component do not reduce fps target). Cutscenes hit around 20ish fps. Gameplay between usually 30-50fps but is actually quite playable, audio is quite smooth.
I would rate this playable.
GENERAL pal rgb component
VIDEO Per Strip Shadows - yes fog - yes mipmaps - yes use simple shaders - yes delay frame swaping - yes native depth interpolation - yes
ADVANCED idle skip use neon simd multi-threaded emulation