Open vojtechson opened 2 years ago
I have major visual glitch (glitch attached to the car):
What I'm already tried to do:
Additional information: In Resident Evil Code Veronica I have texture blinking on interactive objects maybe this is the same bug. Game version NTSC
Any ideas how to fix it?
Solution found: Just disable Mipmaps in video settings.
Disable mipmaps.
From what I found you can stretch the screen to 133 or 134 and then go to in-game's settings to enable 16:9, without percieved issues.
Testing results: No problems. Game runs above 30FPS, support for up to 4 player (multiplayer or split screen has not been tested).
Recommended label Perfect
Recommended settings
General
Broadcast: PAL, GDI Version Region: Europe Cable: TV Composite
Controls
Default
Video
Transparent Sorting: Per Triangle Automatic Frame Skipping: Normal Shadows, Fog, Widescreen: Disabled Texture filtering: Default Use mipmaps: Enabled Use simple shaders: Enabled VSync: Off Delay frame swapping: On Native depth interpolation: On Internal resolution: 640x480 (Native) Horizontal stretching: 100 Frame skipping: 0
Audio
Enable DSP: Off
Advanced
CPU Mode: Dynarec Idle Skip: On Float Ops Gamehack: Off Use Neon SIMD: On Downclock ration: 2.400 SMC Checks: Off Multi-threaded emulation: On