Rinnegatamante / flycast-vita-compatibility-list

Compatibility list for Flycast Vita ( https://github.com/Rinnegatamante/flycast-vita )
18 stars 0 forks source link

Twinkle Star Sprites (NTSC JP) #217

Open jp279 opened 1 year ago

jp279 commented 1 year ago

GDI/CDI GDI

Performance Intro: (~5-50 fps) - The frame rate fluctuates a lot, where it can go as low a 5 fps and as high as 50 fps (rare). Tutorial: (~1-15 fps) - The frame rate can hover close to 15 fps when enemies appear but drops as low as 1fps during explosion effects and continue stay at 1-3 fps after the explosion effects. Main Menu: (~2-50 fps) - The main menu goes to about 2-3 fps (if you do not skip the tutorial) or 50 fps (if you skip the tutorial) when the main screen appears and can go up to about 50 fps while navigating the Options menu. In game tutorial after selecting the Start Game option will go from about 15-30fps at the beginning to 7-8fps after the bomb effect and stays at around 5-6fps after that. Select Mode Cut Scenes (Story Mode): (~50 fps) - The frame rate stays at around 50-55 fps with audio skipping slightly. Gameplay: (~5-20 fps) - The frame rate starts out at around 15-20 fps but drops all the way down to about 5-8 fps after the explosion effects when destroying enemies. The World Map screen frame rate goes to about 15-20 fps.

Status In-Game (Low)

Issue(s)

General Settings Language (English) Broadcast (PAL) Cable (TV Composite)

Video Settings Transpararent Sorting (Per Triangle) Automatic Frame Skipping (Disabled) Shadows (Off) Fog (Off) Widescreen (Off) Texture Filtering (Default) Use Simple Shaders (On) Use Mipmaps (On) VSync (Off) Native Depth Interpolation (Off) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0)

Audio Setting Enable DSP (Off) Volume Level (100) Latency (128) Audio Driver (Auto)

Advanced Setting Dynarec (On) Idle Skip (On) Neon Use SIMD (On) Float Ops Gamehack (Off) Downclock Ratio - (2.960) Self-Modifying Code Checks: (Off) Other - Multi-Threaded Emulation (On)