The game runs pretty decently. A handful of audio stuttering is present while in-game though, and the in-game it doesn't run full-speed (but feels pretty smooth), but otherwise (in cutscenes, in the menus, etc.) it seems it goes at full-speed. No graphical bugs occurred as far as I'm concerned.
Settings used:
Transparent Sorting set to Per Strip (per Triangle didn't make a huge difference in performance)
Simple Shaders (turning it off didn't make a huge difference either), Mipmaps and Neon SIMD were on
Self-Mod. Code Checks were set to Reduced
Downlock Ratio was at 1.748
The game runs pretty decently. A handful of audio stuttering is present while in-game though, and the in-game it doesn't run full-speed (but feels pretty smooth), but otherwise (in cutscenes, in the menus, etc.) it seems it goes at full-speed. No graphical bugs occurred as far as I'm concerned.
Here's some gameplay I took (no audio cuz I don't have a jack-to-jack connector yet, also, I suck at the game lmfao): https://www.youtube.com/watch?v=bRQzjexi9cE
Settings used: Transparent Sorting set to Per Strip (per Triangle didn't make a huge difference in performance) Simple Shaders (turning it off didn't make a huge difference either), Mipmaps and Neon SIMD were on Self-Mod. Code Checks were set to Reduced Downlock Ratio was at 1.748
Would suggest the Playable label for it.