Unfortunately a lot of audio hitching even in smooth areas, graphical glitches on background elements, but with the updated settings below it can become a playable experience.
Menus/UI - (60fps, runs fine but has audio crackling during transitions)
In- Game Cutscenes - (24-60fps with terrible audio crackling on certain transitions. )
Gameplay - (35-60fps mainly hovering around the mid 40s and 50s but still playable, some graphical glitches on background objects when certain effects are on screen and dips when a lot of zombies are on screen)
Game Tag - Playable
Settings Used
Video - Transpararent Sorting (Per Strip)
Automatic Frame Skipping (Maximum)
Shadows (On)
Fog (On)
Widescreen (On,or off some elements like menus will not show in widescreen)
Texture Filtering (Default)
Use Simple Shaders (On)
Use Mipmaps (On)
Native Depth Interpolation (On)
Delay Frame Swapping (On)
Internal Resolution (Native)
Frame Skipping (0)
Advanced -
Dynarec (On)
Idle Skip (On)
Neon Use SIMD (On)
Float Ops Gamehack (On)
Downclock Ratio - (1.720)
Self-Modifying Code Checks: (Off)
Other - Multi-Threaded Emulation (On)
Unfortunately a lot of audio hitching even in smooth areas, graphical glitches on background elements, but with the updated settings below it can become a playable experience.
Menus/UI - (60fps, runs fine but has audio crackling during transitions)
In- Game Cutscenes - (24-60fps with terrible audio crackling on certain transitions. )
Gameplay - (35-60fps mainly hovering around the mid 40s and 50s but still playable, some graphical glitches on background objects when certain effects are on screen and dips when a lot of zombies are on screen)
Game Tag - Playable
Settings Used Video - Transpararent Sorting (Per Strip) Automatic Frame Skipping (Maximum) Shadows (On) Fog (On) Widescreen (On,or off some elements like menus will not show in widescreen) Texture Filtering (Default) Use Simple Shaders (On) Use Mipmaps (On) Native Depth Interpolation (On) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0)
Advanced - Dynarec (On) Idle Skip (On) Neon Use SIMD (On) Float Ops Gamehack (On) Downclock Ratio - (1.720) Self-Modifying Code Checks: (Off) Other - Multi-Threaded Emulation (On)