Very playable performance, some audio garbling even at multiple types of Downclocking (1.480) being the best results seen, but a lot of moments and gameplay can run at full speed which is 30fps (NTSC)
Menus/UI - (20-30fps)
Pre-Rendered Cutscenes - (17-21fps)
Gameplay (15-30fps) mostly staying around the 22fps place with occasional drops during item pickups and transitions.
Game Tag - PLAYABLE
Settings Used
Video - Transpararent Sorting (Per Strip)
Automatic Frame Skipping (Maximum)
Shadows (On or Off no real performance gain)
Fog (On or Off no real performance gain)
Widescreen (On)
Texture Filtering (Default)
Use Mipmaps (On)
Delay Frame Swapping (On)
Internal Resolution (Native)
Frame Skipping (0)
Advanced -
Dynarec (On) Idle Skip (On) Neon Use SIMD (On)
Downclock Ratio - (1.480)
Self-Modifying Code Checks: (Off)
Other - Multi-Threaded Emulation (On)
Very playable performance, some audio garbling even at multiple types of Downclocking (1.480) being the best results seen, but a lot of moments and gameplay can run at full speed which is 30fps (NTSC) Menus/UI - (20-30fps) Pre-Rendered Cutscenes - (17-21fps) Gameplay (15-30fps) mostly staying around the 22fps place with occasional drops during item pickups and transitions.
Game Tag - PLAYABLE
Settings Used Video - Transpararent Sorting (Per Strip) Automatic Frame Skipping (Maximum) Shadows (On or Off no real performance gain) Fog (On or Off no real performance gain) Widescreen (On) Texture Filtering (Default) Use Mipmaps (On) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0)
Advanced - Dynarec (On) Idle Skip (On) Neon Use SIMD (On) Downclock Ratio - (1.480) Self-Modifying Code Checks: (Off) Other - Multi-Threaded Emulation (On)