Amazing performance! Besides the Pre-rendered cutscenes being at a lower framerate the rest of the game runs great and with the ability to zoom in the map by pressing triangle there's really not any slowdown to speak of.
Menus/UI - (60fps fullspeed no problems to speak of)
Pre-rendered cutscenes (20-36fps, nowhere near fullspeed and have horrible audio, thankfully they are skippable)
Gameplay - (47-60fps mostly hovering around the high 50s but feels smooth at all times I'd say the gameplay and this game's performance is perfect)
Game Tag - PERFECT
Settings Used
Video - Transpararent Sorting (Per Strip)
Automatic Frame Skipping (Maximum)
Shadows (On)
Fog (On)
Widescreen (Off, did not look good at all in widescreen with the way it renders)
Texture Filtering (Default)
Use Simple Shaders (On)
Use Mipmaps (On)
Native Depth Interpolation (On)
Delay Frame Swapping (On)
Internal Resolution (Native)
Frame Skipping (0)
Advanced -
Dynarec (On)
Idle Skip (On)
Neon Use SIMD (On)
Downclock Ratio - (1.480)
Self-Modifying Code Checks: (Off)
Other - Multi-Threaded Emulation (On)
Amazing performance! Besides the Pre-rendered cutscenes being at a lower framerate the rest of the game runs great and with the ability to zoom in the map by pressing triangle there's really not any slowdown to speak of.
Menus/UI - (60fps fullspeed no problems to speak of)
Pre-rendered cutscenes (20-36fps, nowhere near fullspeed and have horrible audio, thankfully they are skippable)
Gameplay - (47-60fps mostly hovering around the high 50s but feels smooth at all times I'd say the gameplay and this game's performance is perfect)
Game Tag - PERFECT
Settings Used Video - Transpararent Sorting (Per Strip) Automatic Frame Skipping (Maximum) Shadows (On) Fog (On) Widescreen (Off, did not look good at all in widescreen with the way it renders) Texture Filtering (Default) Use Simple Shaders (On) Use Mipmaps (On) Native Depth Interpolation (On) Delay Frame Swapping (On) Internal Resolution (Native) Frame Skipping (0)
Advanced - Dynarec (On) Idle Skip (On) Neon Use SIMD (On) Downclock Ratio - (1.480) Self-Modifying Code Checks: (Off) Other - Multi-Threaded Emulation (On)