Open DarrenWarrenV opened 1 year ago
There's one type of wall that is glitched (Last screenshot). I couldn't find the right setting to get rid of it. Other than that game has no issues and I would call it playable. There's an English patch for it, just search.
[Game] Format: GDI Region: NTSC-JPN
[Speed] Menu: 30 FPS Cutscenes/FMV: 14-20 FPS Game: 18-25 FPS
[Settings] -General- Broadcast: Default Region: Default Cable: TV Composite
-Video- Transparent Sorting: Per Strip Automatic Frame Skipping: Disabled Shadows: ✗ Fog: ✗ Widescreen: ✗ Texture Filtering: Default Use Mipmaps: ✗ Use Simple Shaders: ✗ VSync: ✓ Show FPS Counter: ✓ Show VMU In-game: ✗ Rotate screen 90°: ✗ Delay Frame Swapping: ✗ Native Depth Interpolation: ✓ Internal Resolution: 640x480 (Native) Horizontal stretching: 133 Frame Skipping: 0 Render to Texture: ✗ Texture Upscaling: 1 Texture Max Size: 256 Max Threads: 3 Load Custom Textures: ✗
-Audio- Enable DSP: ✗
-Advanced- CPU Mode: Dynarec Idle Skip: ✓ Float Ops Gamehack: ✓ Use Neon SIMD: ✓ Downclock Ratio: 1.500 Self-Modifying Code Checks: Off Multi-Threaded Emulation: On
Label: Playable
There's one type of wall that is glitched (Last screenshot). I couldn't find the right setting to get rid of it. Other than that game has no issues and I would call it playable. There's an English patch for it, just search.
[Game] Format: GDI Region: NTSC-JPN
[Speed] Menu: 30 FPS Cutscenes/FMV: 14-20 FPS Game: 18-25 FPS
[Settings] -General- Broadcast: Default Region: Default Cable: TV Composite
-Video- Transparent Sorting: Per Strip Automatic Frame Skipping: Disabled Shadows: ✗ Fog: ✗ Widescreen: ✗ Texture Filtering: Default Use Mipmaps: ✗ Use Simple Shaders: ✗ VSync: ✓ Show FPS Counter: ✓ Show VMU In-game: ✗ Rotate screen 90°: ✗ Delay Frame Swapping: ✗ Native Depth Interpolation: ✓ Internal Resolution: 640x480 (Native) Horizontal stretching: 133 Frame Skipping: 0 Render to Texture: ✗ Texture Upscaling: 1 Texture Max Size: 256 Max Threads: 3 Load Custom Textures: ✗
-Audio- Enable DSP: ✗
-Advanced- CPU Mode: Dynarec Idle Skip: ✓ Float Ops Gamehack: ✓ Use Neon SIMD: ✓ Downclock Ratio: 1.500 Self-Modifying Code Checks: Off Multi-Threaded Emulation: On
Label: Playable