Rinnegatamante / lpp-3ds

Lua Player Plus for 3DS
GNU General Public License v3.0
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Problems With System.launch3DSX function. #17

Closed ghost closed 8 years ago

ghost commented 8 years ago

Whenever i try to load a .3DSX through lpp-3ds it comes out with two black screens. I was just trying something out this morning and ran into this issue. Help would greatly be appreciated!

ihaveamac commented 8 years ago

what are you trying to launch with it?

Rinnegatamante commented 8 years ago

What's your system? Does the 3DSX have a descriptor? (XML file)

ghost commented 8 years ago

Im trying to run a seperate lpp-3ds 3dsx i wrote, It just says Test. No theres not an XML descriptor, and im on 9.2 O3DS

Rinnegatamante commented 8 years ago

Is the 3DSX lua script dependent? If so, try to put it in SD root.

ghost commented 8 years ago

Yes, the 3DSX needs the lua script to run. Ok i'll try it now

ghost commented 8 years ago

Nope, still two black screens :( @Rinnegatamante

Rinnegatamante commented 8 years ago

Try to use the same function with a self-dependent 3DSX which doesn't need also an XML file to see if the problem is in launch3DSX itself.

ghost commented 8 years ago

@Rinnegatamante I think the problem is within launch3DSX , because i tried it with a .3dsx file that didnt use an XML file, and got the same result.

Rinnegatamante commented 8 years ago

Are you using official R4 version?

ihaveamac commented 8 years ago

a34b5bfcdf8a119b1aff94dfb273f423f659e933 was committed after the release of r4, so the one in r4 is broken.

ghost commented 8 years ago

@Rinnegatamante Yes, i am

ihaveamac commented 8 years ago

I noticed that after mentioning the commit above that a new nightly was uploaded. maybe you could try it out? https://github.com/Rinnegatamante/lpp-3ds/blob/master/bin/lpp-3ds.3dsx

ihaveamac commented 8 years ago

basically, System.launch3DSX() does not work (on *hax 2.5) in r4. this was fixed later on though (a34b5bfcdf8a119b1aff94dfb273f423f659e933) and will end up in r5.

Rinnegatamante commented 8 years ago

As @ihaveamac said, use the Nightly Build i recently uploaded. It should solve the problem.