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Rinnegatamante
/
vitaGL
openGL wrapper for PSVITA.
GNU Lesser General Public License v3.0
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Add missing GL_INVALID_INDEX define
#115
Fewnity
closed
2 months ago
1
Support fast copy for planar texture that are not a power-of-2
#114
ZenoArrows
closed
4 months ago
0
Add GL_VGL_yuv_texture vitaGL vendor extension
#113
ZenoArrows
closed
4 months ago
1
Undefined reference to "alpha_ref"
#112
YourWishes
closed
5 months ago
1
Use XXH_NAMESPACE to prevent multiple definitions
#111
scribam
closed
6 months ago
1
Hide xxhash symbols
#110
scribam
closed
6 months ago
2
Fix a typo in sceGxmSetViewport_sfp
#109
v-atamanenko
closed
10 months ago
0
Add GL_EXT_bgra to the list of supported extensions
#108
ZenoArrows
closed
1 year ago
0
Fixed warnings/errors reported by CppCheck
#107
v-atamanenko
closed
1 year ago
0
CppCheck issues
#106
Sarkie
closed
1 year ago
1
vitaGL from vitasdk packages fails to link with undefined reference to `vgl_framecount`
#105
isage
closed
1 year ago
1
March 29 commit 1334255cc6 - messes up textures in VitaquakeIII
#104
mrdude2478
closed
1 year ago
1
Call vglSetTexMagFilter for samplers
#103
nikarh
closed
1 year ago
0
Fixed GL_MAX_VIEWPORT_DIMS response
#102
nikarh
closed
1 year ago
0
Add glBufferSubData speedhack.
#101
TheOfficialFloW
closed
1 year ago
0
Some fixes for GLSL translator
#100
v-atamanenko
closed
1 year ago
0
Avoid vgl_fast_memcpy for attributes alignment.
#99
TheOfficialFloW
closed
1 year ago
0
Use gpu_store_texture_data in glReadPixels and fix compilation warnings.
#98
TheOfficialFloW
closed
1 year ago
0
Inlined small functions with high usage ratio.
#97
Rinnegatamante
closed
1 year ago
0
Extract duplicated texture conversion code into common subroutine.
#96
TheOfficialFloW
closed
1 year ago
0
Global sema
#95
Rinnegatamante
closed
1 year ago
0
Minor optimizations.
#94
TheOfficialFloW
closed
1 year ago
0
Fix FOG name clashing
#93
v-atamanenko
closed
1 year ago
2
Add matrix scalar multiplication.
#92
TheOfficialFloW
closed
1 year ago
0
Add more extensions and sort list.
#91
TheOfficialFloW
closed
1 year ago
0
Add heap corruption detection to custom heap.
#90
TheOfficialFloW
closed
1 year ago
0
Switch to newer, faster texture swizzler
#89
bythos14
closed
1 year ago
0
Ps1 emulator
#88
ps3member
closed
2 years ago
1
Added VAOs support.
#87
Rinnegatamante
closed
2 years ago
0
Minor fixes/additions
#86
v-atamanenko
closed
2 years ago
0
Porting to Wii U/3DS
#85
SeleDreams
closed
2 years ago
5
game build error
#84
Moqi01
closed
2 years ago
0
game build error
#83
Moqi01
closed
2 years ago
0
Do not use memcpy in glVertexAttrib*.
#82
TheOfficialFloW
closed
2 years ago
0
Fix SET_GL_ERROR_WITH_VALUE value.
#81
TheOfficialFloW
closed
3 years ago
0
Paletted textures support and new res fallback mechanism.
#80
Rinnegatamante
closed
3 years ago
0
Resolution fallback fix
#79
Electric1447
closed
3 years ago
3
VITABatteryPlus does not work with latest VitaGL build
#78
Electric1447
closed
3 years ago
2
Vita Nearest Neighbour does not work with latest VitaGL build
#77
MuxaJlbl4
closed
3 years ago
4
Do not declare GLbitfield as enum.
#76
TheOfficialFloW
closed
3 years ago
0
Add glGetBufferParameteriv implementation.
#75
TheOfficialFloW
closed
3 years ago
0
Add some glGet* enums and fix glShaderSource.
#74
TheOfficialFloW
closed
3 years ago
0
Optimize texture callbacks and fix compilation error.
#73
TheOfficialFloW
closed
3 years ago
0
Fix compilation issues and use sceClib where forgotten.
#72
TheOfficialFloW
closed
3 years ago
0
Optimize gpu_alloc_mipmaps function.
#71
TheOfficialFloW
closed
3 years ago
0
Rework memory utils.
#70
TheOfficialFloW
closed
3 years ago
0
Replace sbrk hack with a clean solution.
#69
TheOfficialFloW
closed
3 years ago
0
Initialize new_mtype.
#68
TheOfficialFloW
closed
3 years ago
0
Free texture with correct mtype.
#67
TheOfficialFloW
closed
3 years ago
0
Fix heap overflows by increasing an array and aligning memory.
#66
TheOfficialFloW
closed
3 years ago
0
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