Closed MoanaBoi closed 10 months ago
I performed many tests, and local api seems to not work for online matches. For what I saw when I played some matches versus IA, no problem, api respond. But from the moment I start an online one, next requests infinitely await.
It also crashes versus AI for me at least.
Closing out old issues. We've had no recent reports this issue is still occurring. If you are still experiencing this, please comment or reopen.
Describe the bug
When requesting the in game API for "/static-decklist" the API randomly crashes.
Issue Description
When requesting this endpoint the API doesn't answer anything. No access denied or request timeout.
Expected Result
Expecting the API to answer with the deck code and the cards in it if the user is in game or
{ "DeckCode": null, "CardsInDeck": null }
if the user is not in game.Actual Result
The API doesn't answer. I went and checked the logs of LoR to see if the crashed was logged and i found the issue here is the pastbin of the logs for the crash: https://pastebin.com/CW06Xnn9
Developer Impact
Player Impact
Preconditions
Steps to reproduce
Issue Comments
If you're also experiencing this issue please add any additional context that is useful, the developer impact to yourself, and the player impact to your users. As an example, if spectator-v4 isn't working it might affect a scouting site, but it could also affect a mobile app or site to share replays. Give the context on how this issue affects your project.