Closed SamGuthrie closed 1 year ago
I can confirm I've seen this missing data on recent tft games. Severity: High Impact: High
The same is true for items. Only the winning player has items. Items are empty for all other players. Edit: Severity: High Impact: High
I am running into the same issue. It is really affecting our site. Severity: High Impact: High
Tested both America and Europe https://americas.api.riotgames.com/tft/match/v1/matches/NA1_3487617965 https://europe.api.riotgames.com/tft/match/v1/matches/EUW1_4698216405
We're looking into this.
Not trying to sound pushy or anything, but has there been any update on the status of this? Since its kind of one the main features I assume people would use the API for.
Faced the same problem in my project. Seems like you took out the "style"-property on the trait-class, maybe this gives a hint
Patch 10.15 is rolling out which should have a fix for this issue. OCE is on patch 10.15, but I still have to confirm the issue is resolved.
You can see the issue being referenced in the patch notes for 10.15 under bugfixes. https://na.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-10-15-notes/
Can confirm fixed on KR/OCE
{"placement":7,"level":8,"last_round":26,"time_eliminated":1419.4124755859375,"companion":{"skin_ID":10,"content_ID":"c44b7607-a556-40d2-9433-cc5d239526f8","species":"PetTurtle"},"traits":[{"tier_total":4,"Style":2,"Name":"DarkStar","tier_current":2,"num_units":4},{"tier_total":3,"Style":1,"Name":"Infiltrator","tier_current":1,"num_units":2},{"tier_total":1,"Style":0,"Name":"MechPilot","tier_current":0,"num_units":1},{"tier_total":3,"Style":1,"Name":"Protector","tier_current":1,"num_units":2},{"tier_total":3,"Style":1,"Name":"Set3_Celestial","tier_current":1,"num_units":2},{"tier_total":2,"Style":1,"Name":"Set3_Mystic","tier_current":1,"num_units":2},{"tier_total":2,"Style":1,"Name":"Sniper","tier_current":1,"num_units":2},{"tier_total":3,"Style":0,"Name":"StarGuardian","tier_current":0,"num_units":1}]
{"tier":2,"items":[19,15,49],"character_id":"TFT3_Jhin","name":"","rarity":3},
Yup, looks fixed on OCE too. Weird bug. Sorry for the frustration, wow @GaggingQueen...
hi developers, Im sorry about my attitude yesterday. i was suffering from a manic episode resulting in incontrollable childlike behavior. I wish i had expressed myself in a more respectful manner. anyways, i got my point across.
Yeah you could have come across better. I'm sure people respect you for apologizing, very rare nowadays online. Lets just move on and be better.
Closing old issues; this was resolved
Bug Description
TFT-Match-v1 API only returns traits for the player in first place. Others are empty
Developer Impact
Player Impact
Preconditions
Repro Steps