Rivals-Workshop-Community-Projects / rivals-workshop-assistant

An all-in-one tool for automating Rivals of Aether modding tasks
MIT License
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AIs get usable attacks from attack data #123

Closed Qazzquimby closed 3 years ago

Qazzquimby commented 3 years ago

Read attack attributes from normals.

Get effective range (may be tricky for attacks on diagonals Maybe use exact hitbox to check collision? Maybe just get a rectangular bounding box and check collision with that, if faster

Get startlag before first hit. Will need to calculate where the opponent will end up after hit, whether it kills or combos.