Open madheime opened 9 years ago
Most of the excessive add_bit error messaging is coming from the ikyk function. Need to fix ikyk up... either in its current form or by generalizing the process with some sort of simulated game procedure.
May be worth having a play-the-game-up-to-here mechanism for ikyk, but during simulations, we may want to try to make the reset effect as efficient as possible.
If we want to do a rewind (with the bit-table trash can), then we may want to divorce card position from the table and store it in the cards themselves. Since the position of a card is completely public, there's no need to involve the more complicated operations of the table in handling that info.
Playing a game up to a certain point. (could possibly used to replay/test and also to run simulations) Playing a game up to a certain point for the purpose of constructing tables for ikyk.