Closed Rivmun closed 1 year ago
It's causing the dust (actually ParticleTypes.CLOUD) drown into the terrain instead of raising up as expectation.
Solution: replace it to another vanilla particle, or make custom one.
It's causing the dust (actually ParticleTypes.CLOUD) drown into the terrain instead of raising up as expectation.
Solution: replace it to another vanilla particle, or make custom one.