Open BodhiSmith13 opened 2 months ago
This code will cause incompatibility, I guess... https://github.com/AlexModGuy/AlexsMobs/blob/e1e9942a19e097b256da2d8da11b34ab1e904da1/src/main/java/com/github/alexthe666/alexsmobs/entity/EntityAnacondaPart.java#L100 In Alex's Mobs, the 'anaconda_part' has its velocity set to zero in every tick, which causes the 'footprintparticle' to perceive that the 'anaconda_part' has never moved. Footprints will not generate for entities that are stationary, so this issue occurred.
Okay, thank you. Any chance of you or Alex making a fix?
It may be unrealistic to expect Alex fix this for me... I would make a fix but have no idea how to. It's a problem about how to rework basic condition of footprint generator, to gen footprint for unmoving entities...
Is there a way you could allow this mod to detect changing x and z coordinates on its own instead of relying on Minecraft's own system?
Lately I try to record entity position by custom value to detect entity moving but anaconda_part still gen no print. After a several test and code digging, I guess the second reason is: anaconda_part has no physic so it can't get a 'onGround' status in vanilla tick(), which is necessary condition of print generator. At same time, no physics means anaconda_part's hitbox can go through the ground, which make print may gen underground, or in air. The latter will make print die instantly in next particle tick.
On MC 1.20.1 with Forge 47.2.19, this mod is unable to produce foot print particles for the alexsmobs:anaconda_part entity, while also being able to produce footprints for the alexsmobs:anaconda entity. This produces the visual of an anaconda producing a track only with its head, which is jarring and strange. I was wondering if you would be able to look into this issue. Even if you have no interest in fixing it, an explanation would be useful in case I wander into a similar issue later.
Video of issue