Xeno: An external script executor for Roblox made entirely in C++. It uses a working but detected method of overwriting the bytecode of a corescript to manage script execution
So, for some reason I made a notification about Inject when I throw it in client.lua attach and it happens, but when I re-login to the Roblox playground, my CoreGUI ui disappears
local TweenService = game:GetService("TweenService")
local healthgui = Instance.new("ScreenGui")
local healthframe = Instance.new("Frame")
local name = Instance.new("TextLabel")
local info1 = Instance.new("TextLabel")
local line = Instance.new("Frame")
local plr = game.Players.LocalPlayer
local playerhealth = plr.Character.Humanoid.Health
healthgui.Parent = game.CoreGui
local grayColor = Color3.new(0.109804, 0.109804, 0.109804)
local function animateLine()
local lineTween = TweenService:Create(line, TweenInfo.new(3.5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {Size = UDim2.new(0.9, 0, 0, 2)})
lineTween:Play()
wait(1.5)
end
So, for some reason I made a notification about Inject when I throw it in client.lua attach and it happens, but when I re-login to the Roblox playground, my CoreGUI ui disappears
local TweenService = game:GetService("TweenService")
local healthgui = Instance.new("ScreenGui") local healthframe = Instance.new("Frame") local name = Instance.new("TextLabel") local info1 = Instance.new("TextLabel") local line = Instance.new("Frame")
local plr = game.Players.LocalPlayer local playerhealth = plr.Character.Humanoid.Health
healthgui.Parent = game.CoreGui
local grayColor = Color3.new(0.109804, 0.109804, 0.109804)
healthframe.Parent = healthgui healthframe.Name = "HealthGui" healthframe.Position = UDim2.new(1, 0, 0.900, 0) healthframe.Size = UDim2.new(0, 227, 0, 65) healthframe.BackgroundColor3 = grayColor healthframe.BorderColor3 = Color3.new(0.4, 0.4, 0.4) healthframe.BorderSizePixel = 4
local healthFrameCorner = Instance.new("UICorner") healthFrameCorner.Parent = healthframe healthFrameCorner.CornerRadius = UDim.new(0, 12)
name.Parent = healthframe name.Name = "NameLabel" name.Size = UDim2.new(0, 87, 0, 30) name.Position = UDim2.new(0, 0, 0, 0) name.Text = "Spectra" name.Font = Enum.Font.Unknown name.TextScaled = false name.TextSize = 13 name.BackgroundColor3 = grayColor name.BorderSizePixel = 3 name.BorderColor3 = Color3.new(0.4, 0.4, 0.4) name.TextColor3 = Color3.new(1, 1, 1)
local nameLabelCorner = Instance.new("UICorner") nameLabelCorner.Parent = name nameLabelCorner.CornerRadius = UDim.new(0, 12)
info1.Parent = healthframe info1.Name = "InfoLabel" info1.Size = UDim2.new(0, 150, 0, 25) info1.Position = UDim2.new(0.05, 0, 0.55, 0) info1.Text = "Spectra is the best" info1.Font = Enum.Font.Cartoon info1.TextSize = 20 info1.BackgroundColor3 = grayColor info1.BorderSizePixel = 2 info1.BorderColor3 = Color3.new(0.4, 0.4, 0.4) info1.TextColor3 = Color3.new(1, 1, 1)
local infoLabelCorner = Instance.new("UICorner") infoLabelCorner.Parent = info1 infoLabelCorner.CornerRadius = UDim.new(0, 12)
line.Parent = healthframe line.Size = UDim2.new(0, 0, 0, 2) line.Position = UDim2.new(0.05, 0, 0.45, 0) line.BackgroundColor3 = Color3.new(1, 1, 1) line.BackgroundTransparency = 0.5
local function animateAppearance() local healthFrameTween = TweenService:Create(healthframe, TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Position = UDim2.new(0.830, 0, 0.900, 0)}) healthFrameTween:Play()
end
local function animateDisappearance() local healthFrameTween = TweenService:Create(healthframe, TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Position = UDim2.new(1, 0, 0.900, 0)}) healthFrameTween:Play()
end
local function animateLine() local lineTween = TweenService:Create(line, TweenInfo.new(3.5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {Size = UDim2.new(0.9, 0, 0, 2)}) lineTween:Play() wait(1.5) end
animateAppearance() wait(0) animateLine() wait(2.5) animateDisappearance()