Closed Intrepid117 closed 1 month ago
@nikothedude why are you so certain it's the same issue? which part of the stacktrace makes you think that?
this one?
546676 [Thread-3] ERROR data.utilities.niko_MPC_debugUtils - Error code:
data.utilities.exceptions.niko_MPC_stackTraceGenerator: Desync check failure-Sidor still has data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@65ec9034applied to it
at data.utilities.niko_MPC_debugUtils.displayError(niko_MPC_debugUtils.kt:55)
at data.utilities.niko_MPC_debugUtils.displayError$default(niko_MPC_debugUtils.kt:44)
at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.handleMarketDesync(niko_MPC_satelliteHandlerCore.kt:551)
at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.setMarket(niko_MPC_satelliteHandlerCore.kt:83)
at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.unassociateWithMarket(niko_MPC_satelliteHandlerCore.kt:858)
at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.delete(niko_MPC_satelliteHandlerCore.kt:810)
at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.delete$default(niko_MPC_satelliteHandlerCore.kt:797)
at data.scripts.everyFrames.niko_MPC_satelliteCustomEntityRemovalScript.deleteItem(niko_MPC_satelliteCustomEntityRemovalScript.kt:28)
at data.scripts.everyFrames.deletionScript.advance(deletionScript.kt:16)
at data.scripts.everyFrames.niko_MPC_conditionRemovalScript.advance(niko_MPC_conditionRemovalScript.kt:22)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
?
@nikothedude why are you so certain it's the same issue? which part of the stacktrace makes you think that?
this one?
546676 [Thread-3] ERROR data.utilities.niko_MPC_debugUtils - Error code: data.utilities.exceptions.niko_MPC_stackTraceGenerator: Desync check failure-Sidor still has data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@65ec9034applied to it at data.utilities.niko_MPC_debugUtils.displayError(niko_MPC_debugUtils.kt:55) at data.utilities.niko_MPC_debugUtils.displayError$default(niko_MPC_debugUtils.kt:44) at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.handleMarketDesync(niko_MPC_satelliteHandlerCore.kt:551) at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.setMarket(niko_MPC_satelliteHandlerCore.kt:83) at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.unassociateWithMarket(niko_MPC_satelliteHandlerCore.kt:858) at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.delete(niko_MPC_satelliteHandlerCore.kt:810) at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.delete$default(niko_MPC_satelliteHandlerCore.kt:797) at data.scripts.everyFrames.niko_MPC_satelliteCustomEntityRemovalScript.deleteItem(niko_MPC_satelliteCustomEntityRemovalScript.kt:28) at data.scripts.everyFrames.deletionScript.advance(deletionScript.kt:16) at data.scripts.everyFrames.niko_MPC_conditionRemovalScript.advance(niko_MPC_conditionRemovalScript.kt:22) at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) at com.fs.starfarer.BaseGameState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
?
Because I have recently had a very recent uptick in this error being reported to me and in every single case the person had vayra installed, and when I inspected the logs l'interstellare just spawned
Oh also because all markets get wiped right before this erorr apepars
ANd this issue report is wrong the game isnt crashing its just markets getting wiped UNLESS the instability caused by market wiping causes a crash
@nikothedude why are you so certain it's the same issue? which part of the stacktrace makes you think that? this one?
546676 [Thread-3] ERROR data.utilities.niko_MPC_debugUtils - Error code: data.utilities.exceptions.niko_MPC_stackTraceGenerator: Desync check failure-Sidor still has data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@65ec9034applied to it at data.utilities.niko_MPC_debugUtils.displayError(niko_MPC_debugUtils.kt:55) at data.utilities.niko_MPC_debugUtils.displayError$default(niko_MPC_debugUtils.kt:44) at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.handleMarketDesync(niko_MPC_satelliteHandlerCore.kt:551) at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.setMarket(niko_MPC_satelliteHandlerCore.kt:83) at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.unassociateWithMarket(niko_MPC_satelliteHandlerCore.kt:858) at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.delete(niko_MPC_satelliteHandlerCore.kt:810) at data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_satelliteHandlerCore.delete$default(niko_MPC_satelliteHandlerCore.kt:797) at data.scripts.everyFrames.niko_MPC_satelliteCustomEntityRemovalScript.deleteItem(niko_MPC_satelliteCustomEntityRemovalScript.kt:28) at data.scripts.everyFrames.deletionScript.advance(deletionScript.kt:16) at data.scripts.everyFrames.niko_MPC_conditionRemovalScript.advance(niko_MPC_conditionRemovalScript.kt:22) at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) at com.fs.starfarer.BaseGameState.traverse(Unknown Source) at com.fs.state.AppDriver.begin(Unknown Source) at com.fs.starfarer.combat.CombatMain.main(Unknown Source) at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
?
Because I have recently had a very recent uptick in this error being reported to me and in every single case the person had vayra installed, and when I inspected the logs l'interstellare just spawned
interstellaire you say? take a look at this commit, more specifically these two lines i marked there. https://github.com/RkShaRkz/Starsector-IntelliJ-Template/pull/9/commits/b5ac7d64cc6b51e47142533272c2c218d1461d65#diff-28cf7b98f4f4a09850c78e8ba1ea42f5d8c8d1fc4b3ccdb8aab250dedb3b6b4fR98-R99
maybe this interstellaire is causing crap? I mean, i can make a test-patch to patch it out, but without any narrower repro steps, how would I possibly know if the issue is fixed?
snip
idfk, maybe you could trigger the interstellaire spawn and debug it from there yourself, and if it doesnt trigger the wipe then idfk
snip
idfk, maybe you could trigger the interstellaire spawn and debug it from there yourself, and if it doesnt trigger the wipe then idfk
right, the "idfk" inconclusiveness and ambiguousness is still there and can end up being a huge time sink without an actual positive outcome. i mean i'll try things, but i have no estimate on when this issue is going to be resolved :)
however since other maintainers that gave me flak for ressurecting vayra's told me - the issue is fixed and was fixed by at least two people on separate occasions. noone just pointed to any particular piece of code or a git commit to the fix.
but no worries, i'll figure it out when i get to it :)
SOON i want to continue my save <3
all i know is something is spawning in or trying to delete a system exploring the system and deletes my planets of the command screen but I can still go to the planet and manage it technically but after a bit it crashes after a bit
SOON i want to continue my save <3
alright, in that case lets get you unblocked. but you gotta understand, i can't undelete the planets that have seemingly been deleted...
all i know is something is spawning in or trying to delete a system exploring the system and deletes my planets of the command screen but I can still go to the planet and manage it technically but after a bit it crashes after a bit
when it crashes - post just the stacktrace please. if you have a save that reproes it - paste it here, i'll patch that shit up. or better yet - we can use that to verify whether a proper fix was made or not.
but all this is too vague. lets concreticize it a bit and start sharing minimal reproducible verifiable examples instead of 50mb big logs :) sure, that helps, but it puts a strain. at the very least a fix for the "crashes after a bit" can be made for sure.
but the fix for planets going to shit - i dont even know where it's coming from yet. i'd have to scrutinize teh whole codebase to maybe get an idea.
I could stream you it on discord and show you I have couple saves Before the planets delete after the planets delete - crashes after couple in-game days
I could stream you it on discord and show you I have couple saves Before the planets delete after the planets delete - crashes after couple in-game days
how about you just send me a stacktrace that caused teh crash instead? And if it's coming from this mod, it'll be fixed.
how does one do stacktrace
how does one do stacktrace
well, ideally it's the starsector.log, but one that doesn't contain many exceptions that have nothing to do with this mod. if you can delete the log, then turn on the game and load the game that reproes the crash then send me starsector.log that got generated during that game - I should be able to find the problem in there.
but it's most likely the SomeException
near the end of the file. stack trace looks something like this
4998314 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.util.ConcurrentModificationException
java.util.ConcurrentModificationException: null
at java.base/java.util.ArrayList$Itr.checkForComodification(ArrayList.java:1096) ~[?:?]
at java.base/java.util.ArrayList$Itr.next(ArrayList.java:1050) ~[?:?]
at data.scripts.campaign.intel.VayraPersonBountyManager.checkForFuckedUpParticipants(VayraPersonBountyManager.java:76) ~[?:?]
at data.scripts.campaign.intel.VayraPersonBountyManager.advance(VayraPersonBountyManager.java:268) ~[?:?]
at data.scripts.VayraMergedModPlugin.onNewGameAfterTimePass(VayraMergedModPlugin.java:343) ~[?:?]
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.O.dismiss(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.int.Ò00000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.int.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.W.o00000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
(just to be on the same page - you're not looking for this at the end of the file, but something that looks like this)
https://mega.nz/file/Ui5QBAbK#niAtBNUgOYkZISgmlqaHp8OC_bUgV1eXC34N4efrFmo
There is from the crash
@RkShaRkz Any update
@RkShaRkz Any update
Sorry, but I didn't have time to deal with this over the past week.
@Intrepid117 could you please retry with the latest version? It's still probably going to be there, but better to be sure it's still there.
Here's one that looks fishy but unrelated:
289509 [Thread-3] WARN org.magiclib.util.MagicCampaign - could not load ship variant at data/config/modFiles/magicBounty_variants/prv_venture_rb_armed.variant
java.lang.RuntimeException: Error loading [data/config/modFiles/magicBounty_variants/prv_venture_rb_armed.variant] resource, not found in [C:\Games\Starsector Broke\starsector-core\..\mods\PAGSM v1.14.1,C:\Games\Starsector Broke\starsector-core\..\mods\A New Level of Confidence - 40 - Rapid,C:\Games\Starsector Broke\starsector-core\..\mods\AITweaks,C:\Games\Starsector Broke\starsector-core\..\mods\AIRetrofits-master,C:\Games\Starsector Broke\starsector-core\..\mods\AdvancedGunneryControl,C:\Games\Starsector Broke\starsector-core\..\mods\Adversary-v6.2.1,C:\Games\Starsector Broke\starsector-core\..\mods\A_S-F,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain - Cryosleeper Module,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain - Virtue Of Society,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain- Vaults of Knowledge,C:\Games\Starsector Broke\starsector-core\..\mods\Apocrita Association,C:\Games\Starsector Broke\starsector-core\..\mods\Aptly Simple Hullmods-2.0.2,C:\Games\Starsector Broke\starsector-core\..\mods\SS-armaa-3.0.6,C:\Games\Starsector Broke\starsector-core\..\mods\armaa_anime,C:\Games\Starsector Broke\starsector-core\..\mods\Astral Ascension 1.2.7,C:\Games\Starsector Broke\starsector-core\..\mods\Attuned Drive Field Hullmod 0.97a-RC11,C:\Games\Starsector Broke\starsector-core\..\mods\Battletech Portrait Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Better Colonies,C:\Games\Starsector Broke\starsector-core\..\mods\BetterVariants,C:\Games\Starsector Broke\starsector-core\..\mods\BSC 0.1.98.4,C:\Games\Starsector Broke\starsector-core\..\mods\Bird's Collection,C:\Games\Starsector Broke\starsector-core\..\mods\HMI_brighton,C:\Games\Starsector Broke\starsector-core\..\mods\Bultach Coalition,C:\Games\Starsector Broke\starsector-core\..\mods\CarrierUI-1.0.3,C:\Games\Starsector Broke\starsector-core\..\mods\Carter's Freetraders 2.1,C:\Games\Starsector Broke\starsector-core\..\mods\Carter's Junk Hull Mods 0.9.1,C:\Games\Starsector Broke\starsector-core\..\mods\Caymon's Ship Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Combat Chatter,C:\Games\Starsector Broke\starsector-core\..\mods\Commissioned Crews,C:\Games\Starsector Broke\starsector-core\..\mods\Console Commands,C:\Games\Starsector Broke\starsector-core\..\mods\Crew_Replacer-master,C:\Games\Starsector Broke\starsector-core\..\mods\CustomizableStarSystems-v2.1.0,C:\Games\Starsector Broke\starsector-core\..\mods\DMODServices-v2.1.0,C:\Games\Starsector Broke\starsector-core\..\mods\Dassault-Mikoyan Engineering,C:\Games\Starsector Broke\starsector-core\..\mods\DetailedCombatResults,C:\Games\Starsector Broke\starsector-core\..\mods\Diable Avionics-2.9.2,C:\Games\Starsector Broke\starsector-core\..\mods\Diktat Enhancement 1.2.2c,C:\Games\Starsector Broke\starsector-core\..\mods\Domain Explorarium Expansion,C:\Games\Starsector Broke\starsector-core\..\mods\Emergent Threats,C:\Games\Starsector Broke\starsector-core\..\mods\Emergent Threats-IX Revival,C:\Games\Starsector Broke\starsector-core\..\mods\+Ko 1.04.44a,C:\Games\Starsector Broke\starsector-core\..\mods\Fleet Journal,C:\Games\Starsector Broke\starsector-core\..\mods\FleetSizeByDP,C:\Games\Starsector Broke\starsector-core\..\mods\Fuel Siphoning,C:\Games\Starsector Broke\starsector-core\..\mods\Galactic_Constellate 1.13.0d,C:\Games\Starsector Broke\starsector-core\..\mods\Gensoukyou_0.8.1_rc1_t10,C:\Games\Starsector Broke\starsector-core\..\mods\Goat_Aviation_Bureau,C:\Games\Starsector Broke\starsector-core\..\mods\Grand.Colonies2.0.e,C:\Games\Starsector Broke\starsector-core\..\mods\GrytpypeMoriarty,C:\Games\Starsector Broke\starsector-core\..\mods\HMI_Supervillains,C:\Games\Starsector Broke\starsector-core\..\mods\HMI,C:\Games\Starsector Broke\starsector-core\..\mods\Hiver Swarm-1.1.3,C:\Games\Starsector Broke\starsector-core\..\mods\Illustrated.Entities1.1.b,C:\Games\Starsector Broke\starsector-core\..\mods\Indies Expansion Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Industrial.Evolution3.3.e,C:\Games\Starsector Broke\starsector-core\..\mods\Interstellar Imperium,C:\Games\Starsector Broke\starsector-core\..\mods\Iron Shell 1.183aj,C:\Games\Starsector Broke\starsector-core\..\mods\Junk Yard Dogs 3.2,C:\Games\Starsector Broke\starsector-core\..\mods\Keruvim Shipyards,C:\Games\Starsector Broke\starsector-core\..\mods\LOST_SECTOR-0.6.2d,C:\Games\Starsector Broke\starsector-core\..\mods\LTA,C:\Games\Starsector Broke\starsector-core\..\mods\Larger Zoom Out,C:\Games\Starsector Broke\starsector-core\..\mods\LazyLib,C:\Games\Starsector Broke\starsector-core\..\mods\Leading Pip,C:\Games\Starsector Broke\starsector-core\..\mods\Luddic_Enhancement,C:\Games\Starsector Broke\starsector-core\..\mods\Luddic_Enhancement_IED,C:\Games\Starsector Broke\starsector-core\..\mods\LunaLib,C:\Games\Starsector Broke\starsector-core\..\mods\EXPSP 0.62,C:\Games\Starsector Broke\starsector-core\..\mods\Magellan Protectorate,C:\Games\Starsector Broke\starsector-core\..\mods\Magellan Shenanigans,C:\Games\Starsector Broke\starsector-core\..\mods\MagicLib,C:\Games\Starsector Broke\starsector-core\..\mods\Marvelous-Personas-v1.2.1,C:\Games\Starsector Broke\starsector-core\..\mods\Mayasuran Navy,C:\Games\Starsector Broke\starsector-core\..\mods\MissileShipOverhaul,C:\Games\Starsector Broke\starsector-core\..\mods\Missing heg auxiliary,C:\Games\Starsector Broke\starsector-core\..\mods\Missing civies,C:\Games\Starsector Broke\starsector-core\..\mods\Midline supers,C:\Games\Starsector Broke\starsector-core\..\mods\Missing midline,C:\Games\Starsector Broke\starsector-core\..\mods\Missing pathers,C:\Games\Starsector Broke\starsector-core\..\mods\Missing pirates,C:\Games\Starsector Broke\starsector-core\..\mods\MoreBarMissions,C:\Games\Starsector Broke\starsector-core\..\mods\More Combat Terrain Effects,C:\Games\Starsector Broke\starsector-core\..\mods\More HullMods,C:\Games\Starsector Broke\starsector-core\..\mods\MoreMilitaryMissions,C:\Games\Starsector Broke\starsector-core\..\mods\More Planetary Conditions,C:\Games\Starsector Broke\starsector-core\..\mods\More Player Faction Flags,C:\Games\Starsector Broke\starsector-core\..\mods\Musashi Manufactorum,C:\Games\Starsector Broke\starsector-core\..\mods\Neoteric Advent - 0.5.0,C:\Games\Starsector Broke\starsector-core\..\mods\Ness ship and weapon-1.13.SSS,C:\Games\Starsector Broke\starsector-core\..\mods\New Beginnings,C:\Games\Starsector Broke\starsector-core\..\mods\Nexerelin,C:\Games\Starsector Broke\starsector-core\..\mods\Officer Extension,C:\Games\Starsector Broke\starsector-core\..\mods\Ore Refinery 0.8,C:\Games\Starsector Broke\starsector-core\..\mods\PMMM,C:\Games\Starsector Broke\starsector-core\..\mods\Particle Engine,C:\Games\Starsector Broke\starsector-core\..\mods\Persean-Chronicles-3.0.9,C:\Games\Starsector Broke\starsector-core\..\mods\PlanetSearch,C:\Games\Starsector Broke\starsector-core\..\mods\PlanetaryShieldAccessControl,C:\Games\Starsector Broke\starsector-core\..\mods\Progressive S-Mods,C:\Games\Starsector Broke\starsector-core\..\mods\Quality Captains,C:\Games\Starsector Broke\starsector-core\..\mods\Random-Assortment-of-Things,C:\Games\Starsector Broke\starsector-core\..\mods\random weapon collection,C:\Games\Starsector Broke\starsector-core\..\mods\Refit Filters,C:\Games\Starsector Broke\starsector-core\..\mods\RetroLib,C:\Games\Starsector Broke\starsector-core\..\mods\Roider Union,C:\Games\Starsector Broke\starsector-core\..\mods\RotcesRats,C:\Games\Starsector Broke\starsector-core\..\mods\Ruthless Sector,C:\Games\Starsector Broke\starsector-core\..\mods\SCAV-CO Ship Works,C:\Games\Starsector Broke\starsector-core\..\mods\Salvage Ship Expansion 0.4.5,C:\Games\Starsector Broke\starsector-core\..\mods\ScanThoseGates,C:\Games\Starsector Broke\starsector-core\..\mods\Scrapyard Armories,C:\Games\Starsector Broke\starsector-core\..\mods\Scy Nation,C:\Games\Starsector Broke\starsector-core\..\mods\Seafood Shipworks,C:\Games\Starsector Broke\starsector-core\..\mods\Ship and Weapon Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Special Hullmod Upgrades,C:\Games\Starsector Broke\starsector-core\..\mods\SpeedUp,C:\Games\Starsector Broke\starsector-core\..\mods\Stardust Ventures,C:\Games\Starsector Broke\starsector-core\..\mods\Starship Legends,C:\Games\Starsector Broke\starsector-core\..\mods\Stop Gap Measure 1.2.5,C:\Games\Starsector Broke\starsector-core\..\mods\Substance.Abuse1.1.b,C:\Games\Starsector Broke\starsector-core\..\mods\Suitable Star Systems 2.4.0a,C:\Games\Starsector Broke\starsector-core\..\mods\Supply Forging,C:\Games\Starsector Broke\starsector-core\..\mods\Support Ships,C:\Games\Starsector Broke\starsector-core\..\mods\System_Marker,C:\Games\Starsector Broke\starsector-core\..\mods\tahlan-shipworks-1.3,C:\Games\Starsector Broke\starsector-core\..\mods\TakeNoPrisoners,C:\Games\Starsector Broke\starsector-core\..\mods\Terraforming and Station Construction,C:\Games\Starsector Broke\starsector-core\..\mods\Terraforming Made Easy 2.5.1a,C:\Games\Starsector Broke\starsector-core\..\mods\Knights of Ludd,C:\Games\Starsector Broke\starsector-core\..\mods\Metelson,C:\Games\Starsector Broke\starsector-core\..\mods\FED,C:\Games\Starsector Broke\starsector-core\..\mods\Too Much Information,C:\Games\Starsector Broke\starsector-core\..\mods\Tri-Tac Special Circumstances 0.9,C:\Games\Starsector Broke\starsector-core\..\mods\Underworld,C:\Games\Starsector Broke\starsector-core\..\mods\UAF,C:\Games\Starsector Broke\starsector-core\..\mods\Unknown Skies,C:\Games\Starsector Broke\starsector-core\..\mods\Unthemed Weapons Collection,C:\Games\Starsector Broke\starsector-core\..\mods\Unusually Gullible Hullmods,C:\Games\Starsector Broke\starsector-core\..\mods\VIC,C:\Games\Starsector Broke\starsector-core\..\mods\VariantsLib,C:\Games\Starsector Broke\starsector-core\..\mods\Vayra Merged,C:\Games\Starsector Broke\starsector-core\..\mods\WeaponArcs,C:\Games\Starsector Broke\starsector-core\..\mods\WhichMod,C:\Games\Starsector Broke\starsector-core\..\mods\WhichTMI-1.2.0,C:\Games\Starsector Broke\starsector-core\..\mods\XhanEmpire,C:\Games\Starsector Broke\starsector-core\..\mods\Audio Plus,C:\Games\Starsector Broke\starsector-core\..\mods\Asteroid ship pack 1.4d,C:\Games\Starsector Broke\starsector-core\..\mods\MarketRetrofits-master,C:\Games\Starsector Broke\starsector-core\..\mods\prv Agni,C:\Games\Starsector Broke\starsector-core\..\mods\prv Extraworks,C:\Games\Starsector Broke\starsector-core\..\mods\prv Library,C:\Games\Starsector Broke\starsector-core\..\mods\prv Rust Belt,C:\Games\Starsector Broke\starsector-core\..\mods\prv Starworks,C:\Games\Starsector Broke\starsector-core\..\mods\GraphicsLib,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - BPs and Rebalance,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - Player Faction,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - Faction Merge Disabler,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - HUD,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - XIII Mostly Vanilla Ships,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - XIII Ships,../starfarer.res/res,CLASSPATH]
at com.fs.util.Object.Object(Unknown Source)
at com.fs.util.Object.0000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.ذ0000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.��00(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
at org.magiclib.util.MagicCampaign.loadVariant(MagicCampaign.java:120)
at org.magiclib.bounty.MagicBountyLoader.validateAndCorrectIds(MagicBountyLoader.java:536)
at org.magiclib.bounty.MagicBountyLoader.validateAndCullLoadedBounties(MagicBountyLoader.java:347)
at org.magiclib.bounty.MagicBountyLoader.loadBountiesFromJSON(MagicBountyLoader.java:325)
at org.magiclib.Magic_modPlugin.onGameLoad(Magic_modPlugin.java:134)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.LoadGameDialog.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.int.Ұ0000(Unknown Source)
at com.fs.starfarer.ui.int.processInput(Unknown Source)
at com.fs.starfarer.ui.W.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
another possible one, though i think this is just a warning
289522 [Thread-3] WARN org.magiclib.util.MagicCampaign - could not load ship variant at data/config/modFiles/magicBounty_variants/conquest_GC.variant
java.lang.RuntimeException: Weapon spec [null] not found!
at com.fs.starfarer.loading.Q.String(Unknown Source)
at com.fs.starfarer.loading.specs.HullVariantSpec.addWeapon(Unknown Source)
at org.magiclib.util.MagicCampaign.loadVariant(MagicCampaign.java:207)
at org.magiclib.bounty.MagicBountyLoader.validateAndCorrectIds(MagicBountyLoader.java:536)
at org.magiclib.bounty.MagicBountyLoader.validateAndCullLoadedBounties(MagicBountyLoader.java:347)
at org.magiclib.bounty.MagicBountyLoader.loadBountiesFromJSON(MagicBountyLoader.java:325)
at org.magiclib.Magic_modPlugin.onGameLoad(Magic_modPlugin.java:134)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.LoadGameDialog.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.int.Ұ0000(Unknown Source)
at com.fs.starfarer.ui.int.processInput(Unknown Source)
at com.fs.starfarer.ui.W.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
another one
289542 [Thread-3] WARN org.magiclib.util.MagicCampaign - could not load ship variant at data/config/modFiles/magicBounty_variants/prv_is_ryak.variant
java.lang.RuntimeException: Error loading [data/config/modFiles/magicBounty_variants/prv_is_ryak.variant] resource, not found in [C:\Games\Starsector Broke\starsector-core\..\mods\PAGSM v1.14.1,C:\Games\Starsector Broke\starsector-core\..\mods\A New Level of Confidence - 40 - Rapid,C:\Games\Starsector Broke\starsector-core\..\mods\AITweaks,C:\Games\Starsector Broke\starsector-core\..\mods\AIRetrofits-master,C:\Games\Starsector Broke\starsector-core\..\mods\AdvancedGunneryControl,C:\Games\Starsector Broke\starsector-core\..\mods\Adversary-v6.2.1,C:\Games\Starsector Broke\starsector-core\..\mods\A_S-F,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain - Cryosleeper Module,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain - Virtue Of Society,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain- Vaults of Knowledge,C:\Games\Starsector Broke\starsector-core\..\mods\Apocrita Association,C:\Games\Starsector Broke\starsector-core\..\mods\Aptly Simple Hullmods-2.0.2,C:\Games\Starsector Broke\starsector-core\..\mods\SS-armaa-3.0.6,C:\Games\Starsector Broke\starsector-core\..\mods\armaa_anime,C:\Games\Starsector Broke\starsector-core\..\mods\Astral Ascension 1.2.7,C:\Games\Starsector Broke\starsector-core\..\mods\Attuned Drive Field Hullmod 0.97a-RC11,C:\Games\Starsector Broke\starsector-core\..\mods\Battletech Portrait Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Better Colonies,C:\Games\Starsector Broke\starsector-core\..\mods\BetterVariants,C:\Games\Starsector Broke\starsector-core\..\mods\BSC 0.1.98.4,C:\Games\Starsector Broke\starsector-core\..\mods\Bird's Collection,C:\Games\Starsector Broke\starsector-core\..\mods\HMI_brighton,C:\Games\Starsector Broke\starsector-core\..\mods\Bultach Coalition,C:\Games\Starsector Broke\starsector-core\..\mods\CarrierUI-1.0.3,C:\Games\Starsector Broke\starsector-core\..\mods\Carter's Freetraders 2.1,C:\Games\Starsector Broke\starsector-core\..\mods\Carter's Junk Hull Mods 0.9.1,C:\Games\Starsector Broke\starsector-core\..\mods\Caymon's Ship Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Combat Chatter,C:\Games\Starsector Broke\starsector-core\..\mods\Commissioned Crews,C:\Games\Starsector Broke\starsector-core\..\mods\Console Commands,C:\Games\Starsector Broke\starsector-core\..\mods\Crew_Replacer-master,C:\Games\Starsector Broke\starsector-core\..\mods\CustomizableStarSystems-v2.1.0,C:\Games\Starsector Broke\starsector-core\..\mods\DMODServices-v2.1.0,C:\Games\Starsector Broke\starsector-core\..\mods\Dassault-Mikoyan Engineering,C:\Games\Starsector Broke\starsector-core\..\mods\DetailedCombatResults,C:\Games\Starsector Broke\starsector-core\..\mods\Diable Avionics-2.9.2,C:\Games\Starsector Broke\starsector-core\..\mods\Diktat Enhancement 1.2.2c,C:\Games\Starsector Broke\starsector-core\..\mods\Domain Explorarium Expansion,C:\Games\Starsector Broke\starsector-core\..\mods\Emergent Threats,C:\Games\Starsector Broke\starsector-core\..\mods\Emergent Threats-IX Revival,C:\Games\Starsector Broke\starsector-core\..\mods\+Ko 1.04.44a,C:\Games\Starsector Broke\starsector-core\..\mods\Fleet Journal,C:\Games\Starsector Broke\starsector-core\..\mods\FleetSizeByDP,C:\Games\Starsector Broke\starsector-core\..\mods\Fuel Siphoning,C:\Games\Starsector Broke\starsector-core\..\mods\Galactic_Constellate 1.13.0d,C:\Games\Starsector Broke\starsector-core\..\mods\Gensoukyou_0.8.1_rc1_t10,C:\Games\Starsector Broke\starsector-core\..\mods\Goat_Aviation_Bureau,C:\Games\Starsector Broke\starsector-core\..\mods\Grand.Colonies2.0.e,C:\Games\Starsector Broke\starsector-core\..\mods\GrytpypeMoriarty,C:\Games\Starsector Broke\starsector-core\..\mods\HMI_Supervillains,C:\Games\Starsector Broke\starsector-core\..\mods\HMI,C:\Games\Starsector Broke\starsector-core\..\mods\Hiver Swarm-1.1.3,C:\Games\Starsector Broke\starsector-core\..\mods\Illustrated.Entities1.1.b,C:\Games\Starsector Broke\starsector-core\..\mods\Indies Expansion Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Industrial.Evolution3.3.e,C:\Games\Starsector Broke\starsector-core\..\mods\Interstellar Imperium,C:\Games\Starsector Broke\starsector-core\..\mods\Iron Shell 1.183aj,C:\Games\Starsector Broke\starsector-core\..\mods\Junk Yard Dogs 3.2,C:\Games\Starsector Broke\starsector-core\..\mods\Keruvim Shipyards,C:\Games\Starsector Broke\starsector-core\..\mods\LOST_SECTOR-0.6.2d,C:\Games\Starsector Broke\starsector-core\..\mods\LTA,C:\Games\Starsector Broke\starsector-core\..\mods\Larger Zoom Out,C:\Games\Starsector Broke\starsector-core\..\mods\LazyLib,C:\Games\Starsector Broke\starsector-core\..\mods\Leading Pip,C:\Games\Starsector Broke\starsector-core\..\mods\Luddic_Enhancement,C:\Games\Starsector Broke\starsector-core\..\mods\Luddic_Enhancement_IED,C:\Games\Starsector Broke\starsector-core\..\mods\LunaLib,C:\Games\Starsector Broke\starsector-core\..\mods\EXPSP 0.62,C:\Games\Starsector Broke\starsector-core\..\mods\Magellan Protectorate,C:\Games\Starsector Broke\starsector-core\..\mods\Magellan Shenanigans,C:\Games\Starsector Broke\starsector-core\..\mods\MagicLib,C:\Games\Starsector Broke\starsector-core\..\mods\Marvelous-Personas-v1.2.1,C:\Games\Starsector Broke\starsector-core\..\mods\Mayasuran Navy,C:\Games\Starsector Broke\starsector-core\..\mods\MissileShipOverhaul,C:\Games\Starsector Broke\starsector-core\..\mods\Missing heg auxiliary,C:\Games\Starsector Broke\starsector-core\..\mods\Missing civies,C:\Games\Starsector Broke\starsector-core\..\mods\Midline supers,C:\Games\Starsector Broke\starsector-core\..\mods\Missing midline,C:\Games\Starsector Broke\starsector-core\..\mods\Missing pathers,C:\Games\Starsector Broke\starsector-core\..\mods\Missing pirates,C:\Games\Starsector Broke\starsector-core\..\mods\MoreBarMissions,C:\Games\Starsector Broke\starsector-core\..\mods\More Combat Terrain Effects,C:\Games\Starsector Broke\starsector-core\..\mods\More HullMods,C:\Games\Starsector Broke\starsector-core\..\mods\MoreMilitaryMissions,C:\Games\Starsector Broke\starsector-core\..\mods\More Planetary Conditions,C:\Games\Starsector Broke\starsector-core\..\mods\More Player Faction Flags,C:\Games\Starsector Broke\starsector-core\..\mods\Musashi Manufactorum,C:\Games\Starsector Broke\starsector-core\..\mods\Neoteric Advent - 0.5.0,C:\Games\Starsector Broke\starsector-core\..\mods\Ness ship and weapon-1.13.SSS,C:\Games\Starsector Broke\starsector-core\..\mods\New Beginnings,C:\Games\Starsector Broke\starsector-core\..\mods\Nexerelin,C:\Games\Starsector Broke\starsector-core\..\mods\Officer Extension,C:\Games\Starsector Broke\starsector-core\..\mods\Ore Refinery 0.8,C:\Games\Starsector Broke\starsector-core\..\mods\PMMM,C:\Games\Starsector Broke\starsector-core\..\mods\Particle Engine,C:\Games\Starsector Broke\starsector-core\..\mods\Persean-Chronicles-3.0.9,C:\Games\Starsector Broke\starsector-core\..\mods\PlanetSearch,C:\Games\Starsector Broke\starsector-core\..\mods\PlanetaryShieldAccessControl,C:\Games\Starsector Broke\starsector-core\..\mods\Progressive S-Mods,C:\Games\Starsector Broke\starsector-core\..\mods\Quality Captains,C:\Games\Starsector Broke\starsector-core\..\mods\Random-Assortment-of-Things,C:\Games\Starsector Broke\starsector-core\..\mods\random weapon collection,C:\Games\Starsector Broke\starsector-core\..\mods\Refit Filters,C:\Games\Starsector Broke\starsector-core\..\mods\RetroLib,C:\Games\Starsector Broke\starsector-core\..\mods\Roider Union,C:\Games\Starsector Broke\starsector-core\..\mods\RotcesRats,C:\Games\Starsector Broke\starsector-core\..\mods\Ruthless Sector,C:\Games\Starsector Broke\starsector-core\..\mods\SCAV-CO Ship Works,C:\Games\Starsector Broke\starsector-core\..\mods\Salvage Ship Expansion 0.4.5,C:\Games\Starsector Broke\starsector-core\..\mods\ScanThoseGates,C:\Games\Starsector Broke\starsector-core\..\mods\Scrapyard Armories,C:\Games\Starsector Broke\starsector-core\..\mods\Scy Nation,C:\Games\Starsector Broke\starsector-core\..\mods\Seafood Shipworks,C:\Games\Starsector Broke\starsector-core\..\mods\Ship and Weapon Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Special Hullmod Upgrades,C:\Games\Starsector Broke\starsector-core\..\mods\SpeedUp,C:\Games\Starsector Broke\starsector-core\..\mods\Stardust Ventures,C:\Games\Starsector Broke\starsector-core\..\mods\Starship Legends,C:\Games\Starsector Broke\starsector-core\..\mods\Stop Gap Measure 1.2.5,C:\Games\Starsector Broke\starsector-core\..\mods\Substance.Abuse1.1.b,C:\Games\Starsector Broke\starsector-core\..\mods\Suitable Star Systems 2.4.0a,C:\Games\Starsector Broke\starsector-core\..\mods\Supply Forging,C:\Games\Starsector Broke\starsector-core\..\mods\Support Ships,C:\Games\Starsector Broke\starsector-core\..\mods\System_Marker,C:\Games\Starsector Broke\starsector-core\..\mods\tahlan-shipworks-1.3,C:\Games\Starsector Broke\starsector-core\..\mods\TakeNoPrisoners,C:\Games\Starsector Broke\starsector-core\..\mods\Terraforming and Station Construction,C:\Games\Starsector Broke\starsector-core\..\mods\Terraforming Made Easy 2.5.1a,C:\Games\Starsector Broke\starsector-core\..\mods\Knights of Ludd,C:\Games\Starsector Broke\starsector-core\..\mods\Metelson,C:\Games\Starsector Broke\starsector-core\..\mods\FED,C:\Games\Starsector Broke\starsector-core\..\mods\Too Much Information,C:\Games\Starsector Broke\starsector-core\..\mods\Tri-Tac Special Circumstances 0.9,C:\Games\Starsector Broke\starsector-core\..\mods\Underworld,C:\Games\Starsector Broke\starsector-core\..\mods\UAF,C:\Games\Starsector Broke\starsector-core\..\mods\Unknown Skies,C:\Games\Starsector Broke\starsector-core\..\mods\Unthemed Weapons Collection,C:\Games\Starsector Broke\starsector-core\..\mods\Unusually Gullible Hullmods,C:\Games\Starsector Broke\starsector-core\..\mods\VIC,C:\Games\Starsector Broke\starsector-core\..\mods\VariantsLib,C:\Games\Starsector Broke\starsector-core\..\mods\Vayra Merged,C:\Games\Starsector Broke\starsector-core\..\mods\WeaponArcs,C:\Games\Starsector Broke\starsector-core\..\mods\WhichMod,C:\Games\Starsector Broke\starsector-core\..\mods\WhichTMI-1.2.0,C:\Games\Starsector Broke\starsector-core\..\mods\XhanEmpire,C:\Games\Starsector Broke\starsector-core\..\mods\Audio Plus,C:\Games\Starsector Broke\starsector-core\..\mods\Asteroid ship pack 1.4d,C:\Games\Starsector Broke\starsector-core\..\mods\MarketRetrofits-master,C:\Games\Starsector Broke\starsector-core\..\mods\prv Agni,C:\Games\Starsector Broke\starsector-core\..\mods\prv Extraworks,C:\Games\Starsector Broke\starsector-core\..\mods\prv Library,C:\Games\Starsector Broke\starsector-core\..\mods\prv Rust Belt,C:\Games\Starsector Broke\starsector-core\..\mods\prv Starworks,C:\Games\Starsector Broke\starsector-core\..\mods\GraphicsLib,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - BPs and Rebalance,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - Player Faction,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - Faction Merge Disabler,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - HUD,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - XIII Mostly Vanilla Ships,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - XIII Ships,../starfarer.res/res,CLASSPATH]
at com.fs.util.Object.Object(Unknown Source)
at com.fs.util.Object.0000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.ذ0000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.��00(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
at org.magiclib.util.MagicCampaign.loadVariant(MagicCampaign.java:120)
at org.magiclib.bounty.MagicBountyLoader.validateAndCorrectIds(MagicBountyLoader.java:536)
at org.magiclib.bounty.MagicBountyLoader.validateAndCullLoadedBounties(MagicBountyLoader.java:347)
at org.magiclib.bounty.MagicBountyLoader.loadBountiesFromJSON(MagicBountyLoader.java:325)
at org.magiclib.Magic_modPlugin.onGameLoad(Magic_modPlugin.java:134)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.LoadGameDialog.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.int.Ұ0000(Unknown Source)
at com.fs.starfarer.ui.int.processInput(Unknown Source)
at com.fs.starfarer.ui.W.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
289543 [Thread-3] INFO org.magiclib.bounty.MagicBountyLoader - Missing fleet_preset_ships variant 'prv_is_ryak' from bounty prv_morker_rare. Bounty is INVALID!
289543 [Thread-3] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [data/config/modFiles/magicBounty_variants/paragon_GC.variant]
and another one
289551 [Thread-3] WARN org.magiclib.util.MagicCampaign - could not load ship variant at data/config/modFiles/magicBounty_variants/prv_ljus_ambush.variant
java.lang.RuntimeException: Error loading [data/config/modFiles/magicBounty_variants/prv_ljus_ambush.variant] resource, not found in [C:\Games\Starsector Broke\starsector-core\..\mods\PAGSM v1.14.1,C:\Games\Starsector Broke\starsector-core\..\mods\A New Level of Confidence - 40 - Rapid,C:\Games\Starsector Broke\starsector-core\..\mods\AITweaks,C:\Games\Starsector Broke\starsector-core\..\mods\AIRetrofits-master,C:\Games\Starsector Broke\starsector-core\..\mods\AdvancedGunneryControl,C:\Games\Starsector Broke\starsector-core\..\mods\Adversary-v6.2.1,C:\Games\Starsector Broke\starsector-core\..\mods\A_S-F,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain - Cryosleeper Module,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain - Virtue Of Society,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain- Vaults of Knowledge,C:\Games\Starsector Broke\starsector-core\..\mods\Apocrita Association,C:\Games\Starsector Broke\starsector-core\..\mods\Aptly Simple Hullmods-2.0.2,C:\Games\Starsector Broke\starsector-core\..\mods\SS-armaa-3.0.6,C:\Games\Starsector Broke\starsector-core\..\mods\armaa_anime,C:\Games\Starsector Broke\starsector-core\..\mods\Astral Ascension 1.2.7,C:\Games\Starsector Broke\starsector-core\..\mods\Attuned Drive Field Hullmod 0.97a-RC11,C:\Games\Starsector Broke\starsector-core\..\mods\Battletech Portrait Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Better Colonies,C:\Games\Starsector Broke\starsector-core\..\mods\BetterVariants,C:\Games\Starsector Broke\starsector-core\..\mods\BSC 0.1.98.4,C:\Games\Starsector Broke\starsector-core\..\mods\Bird's Collection,C:\Games\Starsector Broke\starsector-core\..\mods\HMI_brighton,C:\Games\Starsector Broke\starsector-core\..\mods\Bultach Coalition,C:\Games\Starsector Broke\starsector-core\..\mods\CarrierUI-1.0.3,C:\Games\Starsector Broke\starsector-core\..\mods\Carter's Freetraders 2.1,C:\Games\Starsector Broke\starsector-core\..\mods\Carter's Junk Hull Mods 0.9.1,C:\Games\Starsector Broke\starsector-core\..\mods\Caymon's Ship Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Combat Chatter,C:\Games\Starsector Broke\starsector-core\..\mods\Commissioned Crews,C:\Games\Starsector Broke\starsector-core\..\mods\Console Commands,C:\Games\Starsector Broke\starsector-core\..\mods\Crew_Replacer-master,C:\Games\Starsector Broke\starsector-core\..\mods\CustomizableStarSystems-v2.1.0,C:\Games\Starsector Broke\starsector-core\..\mods\DMODServices-v2.1.0,C:\Games\Starsector Broke\starsector-core\..\mods\Dassault-Mikoyan Engineering,C:\Games\Starsector Broke\starsector-core\..\mods\DetailedCombatResults,C:\Games\Starsector Broke\starsector-core\..\mods\Diable Avionics-2.9.2,C:\Games\Starsector Broke\starsector-core\..\mods\Diktat Enhancement 1.2.2c,C:\Games\Starsector Broke\starsector-core\..\mods\Domain Explorarium Expansion,C:\Games\Starsector Broke\starsector-core\..\mods\Emergent Threats,C:\Games\Starsector Broke\starsector-core\..\mods\Emergent Threats-IX Revival,C:\Games\Starsector Broke\starsector-core\..\mods\+Ko 1.04.44a,C:\Games\Starsector Broke\starsector-core\..\mods\Fleet Journal,C:\Games\Starsector Broke\starsector-core\..\mods\FleetSizeByDP,C:\Games\Starsector Broke\starsector-core\..\mods\Fuel Siphoning,C:\Games\Starsector Broke\starsector-core\..\mods\Galactic_Constellate 1.13.0d,C:\Games\Starsector Broke\starsector-core\..\mods\Gensoukyou_0.8.1_rc1_t10,C:\Games\Starsector Broke\starsector-core\..\mods\Goat_Aviation_Bureau,C:\Games\Starsector Broke\starsector-core\..\mods\Grand.Colonies2.0.e,C:\Games\Starsector Broke\starsector-core\..\mods\GrytpypeMoriarty,C:\Games\Starsector Broke\starsector-core\..\mods\HMI_Supervillains,C:\Games\Starsector Broke\starsector-core\..\mods\HMI,C:\Games\Starsector Broke\starsector-core\..\mods\Hiver Swarm-1.1.3,C:\Games\Starsector Broke\starsector-core\..\mods\Illustrated.Entities1.1.b,C:\Games\Starsector Broke\starsector-core\..\mods\Indies Expansion Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Industrial.Evolution3.3.e,C:\Games\Starsector Broke\starsector-core\..\mods\Interstellar Imperium,C:\Games\Starsector Broke\starsector-core\..\mods\Iron Shell 1.183aj,C:\Games\Starsector Broke\starsector-core\..\mods\Junk Yard Dogs 3.2,C:\Games\Starsector Broke\starsector-core\..\mods\Keruvim Shipyards,C:\Games\Starsector Broke\starsector-core\..\mods\LOST_SECTOR-0.6.2d,C:\Games\Starsector Broke\starsector-core\..\mods\LTA,C:\Games\Starsector Broke\starsector-core\..\mods\Larger Zoom Out,C:\Games\Starsector Broke\starsector-core\..\mods\LazyLib,C:\Games\Starsector Broke\starsector-core\..\mods\Leading Pip,C:\Games\Starsector Broke\starsector-core\..\mods\Luddic_Enhancement,C:\Games\Starsector Broke\starsector-core\..\mods\Luddic_Enhancement_IED,C:\Games\Starsector Broke\starsector-core\..\mods\LunaLib,C:\Games\Starsector Broke\starsector-core\..\mods\EXPSP 0.62,C:\Games\Starsector Broke\starsector-core\..\mods\Magellan Protectorate,C:\Games\Starsector Broke\starsector-core\..\mods\Magellan Shenanigans,C:\Games\Starsector Broke\starsector-core\..\mods\MagicLib,C:\Games\Starsector Broke\starsector-core\..\mods\Marvelous-Personas-v1.2.1,C:\Games\Starsector Broke\starsector-core\..\mods\Mayasuran Navy,C:\Games\Starsector Broke\starsector-core\..\mods\MissileShipOverhaul,C:\Games\Starsector Broke\starsector-core\..\mods\Missing heg auxiliary,C:\Games\Starsector Broke\starsector-core\..\mods\Missing civies,C:\Games\Starsector Broke\starsector-core\..\mods\Midline supers,C:\Games\Starsector Broke\starsector-core\..\mods\Missing midline,C:\Games\Starsector Broke\starsector-core\..\mods\Missing pathers,C:\Games\Starsector Broke\starsector-core\..\mods\Missing pirates,C:\Games\Starsector Broke\starsector-core\..\mods\MoreBarMissions,C:\Games\Starsector Broke\starsector-core\..\mods\More Combat Terrain Effects,C:\Games\Starsector Broke\starsector-core\..\mods\More HullMods,C:\Games\Starsector Broke\starsector-core\..\mods\MoreMilitaryMissions,C:\Games\Starsector Broke\starsector-core\..\mods\More Planetary Conditions,C:\Games\Starsector Broke\starsector-core\..\mods\More Player Faction Flags,C:\Games\Starsector Broke\starsector-core\..\mods\Musashi Manufactorum,C:\Games\Starsector Broke\starsector-core\..\mods\Neoteric Advent - 0.5.0,C:\Games\Starsector Broke\starsector-core\..\mods\Ness ship and weapon-1.13.SSS,C:\Games\Starsector Broke\starsector-core\..\mods\New Beginnings,C:\Games\Starsector Broke\starsector-core\..\mods\Nexerelin,C:\Games\Starsector Broke\starsector-core\..\mods\Officer Extension,C:\Games\Starsector Broke\starsector-core\..\mods\Ore Refinery 0.8,C:\Games\Starsector Broke\starsector-core\..\mods\PMMM,C:\Games\Starsector Broke\starsector-core\..\mods\Particle Engine,C:\Games\Starsector Broke\starsector-core\..\mods\Persean-Chronicles-3.0.9,C:\Games\Starsector Broke\starsector-core\..\mods\PlanetSearch,C:\Games\Starsector Broke\starsector-core\..\mods\PlanetaryShieldAccessControl,C:\Games\Starsector Broke\starsector-core\..\mods\Progressive S-Mods,C:\Games\Starsector Broke\starsector-core\..\mods\Quality Captains,C:\Games\Starsector Broke\starsector-core\..\mods\Random-Assortment-of-Things,C:\Games\Starsector Broke\starsector-core\..\mods\random weapon collection,C:\Games\Starsector Broke\starsector-core\..\mods\Refit Filters,C:\Games\Starsector Broke\starsector-core\..\mods\RetroLib,C:\Games\Starsector Broke\starsector-core\..\mods\Roider Union,C:\Games\Starsector Broke\starsector-core\..\mods\RotcesRats,C:\Games\Starsector Broke\starsector-core\..\mods\Ruthless Sector,C:\Games\Starsector Broke\starsector-core\..\mods\SCAV-CO Ship Works,C:\Games\Starsector Broke\starsector-core\..\mods\Salvage Ship Expansion 0.4.5,C:\Games\Starsector Broke\starsector-core\..\mods\ScanThoseGates,C:\Games\Starsector Broke\starsector-core\..\mods\Scrapyard Armories,C:\Games\Starsector Broke\starsector-core\..\mods\Scy Nation,C:\Games\Starsector Broke\starsector-core\..\mods\Seafood Shipworks,C:\Games\Starsector Broke\starsector-core\..\mods\Ship and Weapon Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Special Hullmod Upgrades,C:\Games\Starsector Broke\starsector-core\..\mods\SpeedUp,C:\Games\Starsector Broke\starsector-core\..\mods\Stardust Ventures,C:\Games\Starsector Broke\starsector-core\..\mods\Starship Legends,C:\Games\Starsector Broke\starsector-core\..\mods\Stop Gap Measure 1.2.5,C:\Games\Starsector Broke\starsector-core\..\mods\Substance.Abuse1.1.b,C:\Games\Starsector Broke\starsector-core\..\mods\Suitable Star Systems 2.4.0a,C:\Games\Starsector Broke\starsector-core\..\mods\Supply Forging,C:\Games\Starsector Broke\starsector-core\..\mods\Support Ships,C:\Games\Starsector Broke\starsector-core\..\mods\System_Marker,C:\Games\Starsector Broke\starsector-core\..\mods\tahlan-shipworks-1.3,C:\Games\Starsector Broke\starsector-core\..\mods\TakeNoPrisoners,C:\Games\Starsector Broke\starsector-core\..\mods\Terraforming and Station Construction,C:\Games\Starsector Broke\starsector-core\..\mods\Terraforming Made Easy 2.5.1a,C:\Games\Starsector Broke\starsector-core\..\mods\Knights of Ludd,C:\Games\Starsector Broke\starsector-core\..\mods\Metelson,C:\Games\Starsector Broke\starsector-core\..\mods\FED,C:\Games\Starsector Broke\starsector-core\..\mods\Too Much Information,C:\Games\Starsector Broke\starsector-core\..\mods\Tri-Tac Special Circumstances 0.9,C:\Games\Starsector Broke\starsector-core\..\mods\Underworld,C:\Games\Starsector Broke\starsector-core\..\mods\UAF,C:\Games\Starsector Broke\starsector-core\..\mods\Unknown Skies,C:\Games\Starsector Broke\starsector-core\..\mods\Unthemed Weapons Collection,C:\Games\Starsector Broke\starsector-core\..\mods\Unusually Gullible Hullmods,C:\Games\Starsector Broke\starsector-core\..\mods\VIC,C:\Games\Starsector Broke\starsector-core\..\mods\VariantsLib,C:\Games\Starsector Broke\starsector-core\..\mods\Vayra Merged,C:\Games\Starsector Broke\starsector-core\..\mods\WeaponArcs,C:\Games\Starsector Broke\starsector-core\..\mods\WhichMod,C:\Games\Starsector Broke\starsector-core\..\mods\WhichTMI-1.2.0,C:\Games\Starsector Broke\starsector-core\..\mods\XhanEmpire,C:\Games\Starsector Broke\starsector-core\..\mods\Audio Plus,C:\Games\Starsector Broke\starsector-core\..\mods\Asteroid ship pack 1.4d,C:\Games\Starsector Broke\starsector-core\..\mods\MarketRetrofits-master,C:\Games\Starsector Broke\starsector-core\..\mods\prv Agni,C:\Games\Starsector Broke\starsector-core\..\mods\prv Extraworks,C:\Games\Starsector Broke\starsector-core\..\mods\prv Library,C:\Games\Starsector Broke\starsector-core\..\mods\prv Rust Belt,C:\Games\Starsector Broke\starsector-core\..\mods\prv Starworks,C:\Games\Starsector Broke\starsector-core\..\mods\GraphicsLib,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - BPs and Rebalance,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - Player Faction,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - Faction Merge Disabler,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - HUD,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - XIII Mostly Vanilla Ships,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - XIII Ships,../starfarer.res/res,CLASSPATH]
at com.fs.util.Object.Object(Unknown Source)
at com.fs.util.Object.0000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.ذ0000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.��00(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
at org.magiclib.util.MagicCampaign.loadVariant(MagicCampaign.java:120)
at org.magiclib.bounty.MagicBountyLoader.validateAndCorrectIds(MagicBountyLoader.java:536)
at org.magiclib.bounty.MagicBountyLoader.validateAndCullLoadedBounties(MagicBountyLoader.java:347)
at org.magiclib.bounty.MagicBountyLoader.loadBountiesFromJSON(MagicBountyLoader.java:325)
at org.magiclib.Magic_modPlugin.onGameLoad(Magic_modPlugin.java:134)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.LoadGameDialog.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.int.Ұ0000(Unknown Source)
at com.fs.starfarer.ui.int.processInput(Unknown Source)
at com.fs.starfarer.ui.W.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
289552 [Thread-3] INFO org.magiclib.bounty.MagicBountyLoader - Missing fleet_preset_ships variant 'prv_ljus_ambush' from bounty prv_aska_au_rare. Bounty is INVALID!
and another MagicBounty one
289572 [Thread-3] WARN org.magiclib.util.MagicCampaign - could not load ship variant at data/config/modFiles/magicBounty_variants/prv_gremlin_rb_support.variant
java.lang.RuntimeException: Error loading [data/config/modFiles/magicBounty_variants/prv_gremlin_rb_support.variant] resource, not found in [C:\Games\Starsector Broke\starsector-core\..\mods\PAGSM v1.14.1,C:\Games\Starsector Broke\starsector-core\..\mods\A New Level of Confidence - 40 - Rapid,C:\Games\Starsector Broke\starsector-core\..\mods\AITweaks,C:\Games\Starsector Broke\starsector-core\..\mods\AIRetrofits-master,C:\Games\Starsector Broke\starsector-core\..\mods\AdvancedGunneryControl,C:\Games\Starsector Broke\starsector-core\..\mods\Adversary-v6.2.1,C:\Games\Starsector Broke\starsector-core\..\mods\A_S-F,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain - Cryosleeper Module,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain - Virtue Of Society,C:\Games\Starsector Broke\starsector-core\..\mods\Ashes of The Domain- Vaults of Knowledge,C:\Games\Starsector Broke\starsector-core\..\mods\Apocrita Association,C:\Games\Starsector Broke\starsector-core\..\mods\Aptly Simple Hullmods-2.0.2,C:\Games\Starsector Broke\starsector-core\..\mods\SS-armaa-3.0.6,C:\Games\Starsector Broke\starsector-core\..\mods\armaa_anime,C:\Games\Starsector Broke\starsector-core\..\mods\Astral Ascension 1.2.7,C:\Games\Starsector Broke\starsector-core\..\mods\Attuned Drive Field Hullmod 0.97a-RC11,C:\Games\Starsector Broke\starsector-core\..\mods\Battletech Portrait Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Better Colonies,C:\Games\Starsector Broke\starsector-core\..\mods\BetterVariants,C:\Games\Starsector Broke\starsector-core\..\mods\BSC 0.1.98.4,C:\Games\Starsector Broke\starsector-core\..\mods\Bird's Collection,C:\Games\Starsector Broke\starsector-core\..\mods\HMI_brighton,C:\Games\Starsector Broke\starsector-core\..\mods\Bultach Coalition,C:\Games\Starsector Broke\starsector-core\..\mods\CarrierUI-1.0.3,C:\Games\Starsector Broke\starsector-core\..\mods\Carter's Freetraders 2.1,C:\Games\Starsector Broke\starsector-core\..\mods\Carter's Junk Hull Mods 0.9.1,C:\Games\Starsector Broke\starsector-core\..\mods\Caymon's Ship Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Combat Chatter,C:\Games\Starsector Broke\starsector-core\..\mods\Commissioned Crews,C:\Games\Starsector Broke\starsector-core\..\mods\Console Commands,C:\Games\Starsector Broke\starsector-core\..\mods\Crew_Replacer-master,C:\Games\Starsector Broke\starsector-core\..\mods\CustomizableStarSystems-v2.1.0,C:\Games\Starsector Broke\starsector-core\..\mods\DMODServices-v2.1.0,C:\Games\Starsector Broke\starsector-core\..\mods\Dassault-Mikoyan Engineering,C:\Games\Starsector Broke\starsector-core\..\mods\DetailedCombatResults,C:\Games\Starsector Broke\starsector-core\..\mods\Diable Avionics-2.9.2,C:\Games\Starsector Broke\starsector-core\..\mods\Diktat Enhancement 1.2.2c,C:\Games\Starsector Broke\starsector-core\..\mods\Domain Explorarium Expansion,C:\Games\Starsector Broke\starsector-core\..\mods\Emergent Threats,C:\Games\Starsector Broke\starsector-core\..\mods\Emergent Threats-IX Revival,C:\Games\Starsector Broke\starsector-core\..\mods\+Ko 1.04.44a,C:\Games\Starsector Broke\starsector-core\..\mods\Fleet Journal,C:\Games\Starsector Broke\starsector-core\..\mods\FleetSizeByDP,C:\Games\Starsector Broke\starsector-core\..\mods\Fuel Siphoning,C:\Games\Starsector Broke\starsector-core\..\mods\Galactic_Constellate 1.13.0d,C:\Games\Starsector Broke\starsector-core\..\mods\Gensoukyou_0.8.1_rc1_t10,C:\Games\Starsector Broke\starsector-core\..\mods\Goat_Aviation_Bureau,C:\Games\Starsector Broke\starsector-core\..\mods\Grand.Colonies2.0.e,C:\Games\Starsector Broke\starsector-core\..\mods\GrytpypeMoriarty,C:\Games\Starsector Broke\starsector-core\..\mods\HMI_Supervillains,C:\Games\Starsector Broke\starsector-core\..\mods\HMI,C:\Games\Starsector Broke\starsector-core\..\mods\Hiver Swarm-1.1.3,C:\Games\Starsector Broke\starsector-core\..\mods\Illustrated.Entities1.1.b,C:\Games\Starsector Broke\starsector-core\..\mods\Indies Expansion Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Industrial.Evolution3.3.e,C:\Games\Starsector Broke\starsector-core\..\mods\Interstellar Imperium,C:\Games\Starsector Broke\starsector-core\..\mods\Iron Shell 1.183aj,C:\Games\Starsector Broke\starsector-core\..\mods\Junk Yard Dogs 3.2,C:\Games\Starsector Broke\starsector-core\..\mods\Keruvim Shipyards,C:\Games\Starsector Broke\starsector-core\..\mods\LOST_SECTOR-0.6.2d,C:\Games\Starsector Broke\starsector-core\..\mods\LTA,C:\Games\Starsector Broke\starsector-core\..\mods\Larger Zoom Out,C:\Games\Starsector Broke\starsector-core\..\mods\LazyLib,C:\Games\Starsector Broke\starsector-core\..\mods\Leading Pip,C:\Games\Starsector Broke\starsector-core\..\mods\Luddic_Enhancement,C:\Games\Starsector Broke\starsector-core\..\mods\Luddic_Enhancement_IED,C:\Games\Starsector Broke\starsector-core\..\mods\LunaLib,C:\Games\Starsector Broke\starsector-core\..\mods\EXPSP 0.62,C:\Games\Starsector Broke\starsector-core\..\mods\Magellan Protectorate,C:\Games\Starsector Broke\starsector-core\..\mods\Magellan Shenanigans,C:\Games\Starsector Broke\starsector-core\..\mods\MagicLib,C:\Games\Starsector Broke\starsector-core\..\mods\Marvelous-Personas-v1.2.1,C:\Games\Starsector Broke\starsector-core\..\mods\Mayasuran Navy,C:\Games\Starsector Broke\starsector-core\..\mods\MissileShipOverhaul,C:\Games\Starsector Broke\starsector-core\..\mods\Missing heg auxiliary,C:\Games\Starsector Broke\starsector-core\..\mods\Missing civies,C:\Games\Starsector Broke\starsector-core\..\mods\Midline supers,C:\Games\Starsector Broke\starsector-core\..\mods\Missing midline,C:\Games\Starsector Broke\starsector-core\..\mods\Missing pathers,C:\Games\Starsector Broke\starsector-core\..\mods\Missing pirates,C:\Games\Starsector Broke\starsector-core\..\mods\MoreBarMissions,C:\Games\Starsector Broke\starsector-core\..\mods\More Combat Terrain Effects,C:\Games\Starsector Broke\starsector-core\..\mods\More HullMods,C:\Games\Starsector Broke\starsector-core\..\mods\MoreMilitaryMissions,C:\Games\Starsector Broke\starsector-core\..\mods\More Planetary Conditions,C:\Games\Starsector Broke\starsector-core\..\mods\More Player Faction Flags,C:\Games\Starsector Broke\starsector-core\..\mods\Musashi Manufactorum,C:\Games\Starsector Broke\starsector-core\..\mods\Neoteric Advent - 0.5.0,C:\Games\Starsector Broke\starsector-core\..\mods\Ness ship and weapon-1.13.SSS,C:\Games\Starsector Broke\starsector-core\..\mods\New Beginnings,C:\Games\Starsector Broke\starsector-core\..\mods\Nexerelin,C:\Games\Starsector Broke\starsector-core\..\mods\Officer Extension,C:\Games\Starsector Broke\starsector-core\..\mods\Ore Refinery 0.8,C:\Games\Starsector Broke\starsector-core\..\mods\PMMM,C:\Games\Starsector Broke\starsector-core\..\mods\Particle Engine,C:\Games\Starsector Broke\starsector-core\..\mods\Persean-Chronicles-3.0.9,C:\Games\Starsector Broke\starsector-core\..\mods\PlanetSearch,C:\Games\Starsector Broke\starsector-core\..\mods\PlanetaryShieldAccessControl,C:\Games\Starsector Broke\starsector-core\..\mods\Progressive S-Mods,C:\Games\Starsector Broke\starsector-core\..\mods\Quality Captains,C:\Games\Starsector Broke\starsector-core\..\mods\Random-Assortment-of-Things,C:\Games\Starsector Broke\starsector-core\..\mods\random weapon collection,C:\Games\Starsector Broke\starsector-core\..\mods\Refit Filters,C:\Games\Starsector Broke\starsector-core\..\mods\RetroLib,C:\Games\Starsector Broke\starsector-core\..\mods\Roider Union,C:\Games\Starsector Broke\starsector-core\..\mods\RotcesRats,C:\Games\Starsector Broke\starsector-core\..\mods\Ruthless Sector,C:\Games\Starsector Broke\starsector-core\..\mods\SCAV-CO Ship Works,C:\Games\Starsector Broke\starsector-core\..\mods\Salvage Ship Expansion 0.4.5,C:\Games\Starsector Broke\starsector-core\..\mods\ScanThoseGates,C:\Games\Starsector Broke\starsector-core\..\mods\Scrapyard Armories,C:\Games\Starsector Broke\starsector-core\..\mods\Scy Nation,C:\Games\Starsector Broke\starsector-core\..\mods\Seafood Shipworks,C:\Games\Starsector Broke\starsector-core\..\mods\Ship and Weapon Pack,C:\Games\Starsector Broke\starsector-core\..\mods\Special Hullmod Upgrades,C:\Games\Starsector Broke\starsector-core\..\mods\SpeedUp,C:\Games\Starsector Broke\starsector-core\..\mods\Stardust Ventures,C:\Games\Starsector Broke\starsector-core\..\mods\Starship Legends,C:\Games\Starsector Broke\starsector-core\..\mods\Stop Gap Measure 1.2.5,C:\Games\Starsector Broke\starsector-core\..\mods\Substance.Abuse1.1.b,C:\Games\Starsector Broke\starsector-core\..\mods\Suitable Star Systems 2.4.0a,C:\Games\Starsector Broke\starsector-core\..\mods\Supply Forging,C:\Games\Starsector Broke\starsector-core\..\mods\Support Ships,C:\Games\Starsector Broke\starsector-core\..\mods\System_Marker,C:\Games\Starsector Broke\starsector-core\..\mods\tahlan-shipworks-1.3,C:\Games\Starsector Broke\starsector-core\..\mods\TakeNoPrisoners,C:\Games\Starsector Broke\starsector-core\..\mods\Terraforming and Station Construction,C:\Games\Starsector Broke\starsector-core\..\mods\Terraforming Made Easy 2.5.1a,C:\Games\Starsector Broke\starsector-core\..\mods\Knights of Ludd,C:\Games\Starsector Broke\starsector-core\..\mods\Metelson,C:\Games\Starsector Broke\starsector-core\..\mods\FED,C:\Games\Starsector Broke\starsector-core\..\mods\Too Much Information,C:\Games\Starsector Broke\starsector-core\..\mods\Tri-Tac Special Circumstances 0.9,C:\Games\Starsector Broke\starsector-core\..\mods\Underworld,C:\Games\Starsector Broke\starsector-core\..\mods\UAF,C:\Games\Starsector Broke\starsector-core\..\mods\Unknown Skies,C:\Games\Starsector Broke\starsector-core\..\mods\Unthemed Weapons Collection,C:\Games\Starsector Broke\starsector-core\..\mods\Unusually Gullible Hullmods,C:\Games\Starsector Broke\starsector-core\..\mods\VIC,C:\Games\Starsector Broke\starsector-core\..\mods\VariantsLib,C:\Games\Starsector Broke\starsector-core\..\mods\Vayra Merged,C:\Games\Starsector Broke\starsector-core\..\mods\WeaponArcs,C:\Games\Starsector Broke\starsector-core\..\mods\WhichMod,C:\Games\Starsector Broke\starsector-core\..\mods\WhichTMI-1.2.0,C:\Games\Starsector Broke\starsector-core\..\mods\XhanEmpire,C:\Games\Starsector Broke\starsector-core\..\mods\Audio Plus,C:\Games\Starsector Broke\starsector-core\..\mods\Asteroid ship pack 1.4d,C:\Games\Starsector Broke\starsector-core\..\mods\MarketRetrofits-master,C:\Games\Starsector Broke\starsector-core\..\mods\prv Agni,C:\Games\Starsector Broke\starsector-core\..\mods\prv Extraworks,C:\Games\Starsector Broke\starsector-core\..\mods\prv Library,C:\Games\Starsector Broke\starsector-core\..\mods\prv Rust Belt,C:\Games\Starsector Broke\starsector-core\..\mods\prv Starworks,C:\Games\Starsector Broke\starsector-core\..\mods\GraphicsLib,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - BPs and Rebalance,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - Player Faction,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - Faction Merge Disabler,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - HUD,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - XIII Mostly Vanilla Ships,C:\Games\Starsector Broke\starsector-core\..\mods\Konturga - XIII Ships,../starfarer.res/res,CLASSPATH]
at com.fs.util.Object.Object(Unknown Source)
at com.fs.util.Object.0000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.ذ0000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.��00(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
at org.magiclib.util.MagicCampaign.loadVariant(MagicCampaign.java:120)
at org.magiclib.bounty.MagicBountyLoader.validateAndCorrectIds(MagicBountyLoader.java:536)
at org.magiclib.bounty.MagicBountyLoader.validateAndCullLoadedBounties(MagicBountyLoader.java:347)
at org.magiclib.bounty.MagicBountyLoader.loadBountiesFromJSON(MagicBountyLoader.java:325)
at org.magiclib.Magic_modPlugin.onGameLoad(Magic_modPlugin.java:134)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.LoadGameDialog.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.int.Ұ0000(Unknown Source)
at com.fs.starfarer.ui.int.processInput(Unknown Source)
at com.fs.starfarer.ui.W.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
289573 [Thread-3] INFO org.magiclib.bounty.MagicBountyLoader - Missing fleet_preset_ships variant 'prv_gremlin_rb_support' from bounty prv_gremlin_rb_rare_hybrid. Bounty is INVALID!
and another
289616 [Thread-3] WARN org.magiclib.util.MagicCampaign - could not load ship variant at data/config/modFiles/magicBounty_variants/conquest_GC.variant
java.lang.RuntimeException: Weapon spec [null] not found!
at com.fs.starfarer.loading.Q.String(Unknown Source)
at com.fs.starfarer.loading.specs.HullVariantSpec.addWeapon(Unknown Source)
at org.magiclib.util.MagicCampaign.loadVariant(MagicCampaign.java:207)
at org.magiclib.bounty.MagicBountyLoader.validateAndCorrectIds(MagicBountyLoader.java:536)
at org.magiclib.bounty.MagicBountyLoader.validateAndCullLoadedBounties(MagicBountyLoader.java:347)
at org.magiclib.bounty.MagicBountyCoordinator.onGameLoad(MagicBountyCoordinator.java:65)
at org.magiclib.Magic_modPlugin.onGameLoad(Magic_modPlugin.java:138)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.LoadGameDialog.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.int.Ұ0000(Unknown Source)
at com.fs.starfarer.ui.int.processInput(Unknown Source)
at com.fs.starfarer.ui.W.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
I dont think this one is causing the crash either
290230 [Thread-3] ERROR wisp.perseanchronicles.PerseanChroniclesModPlugin - JSONObject["system_tags_to_blacklist"] not found.
org.json.JSONException: JSONObject["system_tags_to_blacklist"] not found.
at org.json.JSONObject.get(JSONObject.java:406)
at org.json.JSONObject.getJSONArray(JSONObject.java:482)
at wisp.perseanchronicles.PerseanChroniclesModPlugin.readConfiguration(PerseanChroniclesModPlugin.kt:224)
at wisp.perseanchronicles.PerseanChroniclesModPlugin.onGameLoad(PerseanChroniclesModPlugin.kt:82)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.LoadGameDialog.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.int.Ұ0000(Unknown Source)
at com.fs.starfarer.ui.int.processInput(Unknown Source)
at com.fs.starfarer.ui.W.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
290231 [Thread-3] INFO wisp.perseanchronicles.PerseanChroniclesModPlugin - Persean Chronicles system blacklist loaded in 0 seconds.
ah, there is something related in here
290894 [Thread-3] WARN data.scripts.campaign.intel.VayraPersonBountyManager - couldn't get fleet points for armaa_altagrave_Standard
290894 [Thread-3] WARN data.scripts.campaign.intel.VayraPersonBountyManager - java.lang.NullPointerException
290894 [Thread-3] WARN data.scripts.campaign.intel.VayraPersonBountyManager - couldn't get fleet points for tahlan_Castigator_knight_errant
290894 [Thread-3] WARN data.scripts.campaign.intel.VayraPersonBountyManager - java.lang.NullPointerException
290894 [Thread-3] WARN data.scripts.campaign.intel.VayraPersonBountyManager - org.json.JSONException: JSONObject["weight"] is not a number.
290894 [Thread-3] INFO data.scripts.campaign.intel.VayraPersonBountyManager - rare_flagships.csv loading ended
290894 [Thread-3] INFO data.scripts.VayraMergedModPlugin - reloading player-targeted bounties
<snip>
290905 [Thread-3] INFO data.scripts.VayraMergedModPlugin - reloading distress calls
290910 [Thread-3] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: C:\Games\Starsector Broke\starsector-core\..\mods\Vayra Merged]
290911 [Thread-3] INFO data.scripts.campaign.events.VayraDistressCallManager - loaded distress call id $vayra_ghostship
and last one in the log being this
337807 [Thread-3] INFO better_variants.scripts.BetterVariantsPostModificationScript - could not get average smods defaulting to none
337983 [Thread-3] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Diplomacy brain for orks considering options
339259 [Thread-3] INFO com.fs.starfarer.api.impl.campaign.intel.AnalyzeEntityMissionIntel - Created AnalyzeEntityMissionIntel: Domain-era Probe, faction: independent
339544 [Thread-3] INFO scripts.kissa.LOST_SECTOR.campaign.fleets.nskr_kestevenScavenger - ScavengerSpawner MOVING TO Beta Airin II IN Beta Airin Star System
339946 [Thread-3] INFO sound.O - Cleaning up music with id [Starsea.ogg]
339962 [Thread-7] INFO sound.O - Cleaning up music with id [Mobilization.ogg]
340335 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.api.impl.campaign.econ.impl.MilitaryBase.reportFleetDespawnedToListener(MilitaryBase.java:489)
at com.fs.starfarer.campaign.fleet.CampaignFleet.despawn(Unknown Source)
at com.fs.starfarer.campaign.ai.AssignmentModule.advance(Unknown Source)
at com.fs.starfarer.campaign.ai.ModularFleetAI.advance(Unknown Source)
at com.fs.starfarer.campaign.fleet.CampaignFleet.advance(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
at com.fs.starfarer.campaign.StarSystem.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
340446 [Thread-9] INFO sound.O - Creating streaming player for music with id [StellarRemnant.ogg]
340448 [Thread-9] INFO sound.OooO - Playing music with id [StellarRemnant.ogg]
So, @Intrepid117 i'll just ask you again - what makes you think this crash is a VayraMerged problem?
this log you sent has 14 8 errors in it.
281624 [Thread-3] ERROR boggled.scripts.BoggledTerraformingProjectEffectFactory$ColonizeAbandonedStation - ColonizeAbandonedStation colonize_abandoned_station has invalid station construction factory boggled_gatekeeper_station
281624 [Thread-3] ERROR boggled.scripts.BoggledTerraformingProjectEffectFactory$ColonizeAbandonedStation - ColonizeAbandonedStation aotd_colonize_abandoned_station has invalid station construction factory boggled_gatekeeper_station
281636 [Thread-3] ERROR boggled.campaign.econ.boggledTools - Mod replacement_id terraforming project project_to_be_replaced not found, ignoring
290230 [Thread-3] ERROR wisp.perseanchronicles.PerseanChroniclesModPlugin - JSONObject["system_tags_to_blacklist"] not found.
291825 [Thread-3] ERROR boggled.scripts.BoggledTerraformingProjectEffectFactory$ColonizeAbandonedStation - ColonizeAbandonedStation colonize_abandoned_station has invalid station construction factory boggled_gatekeeper_station
291825 [Thread-3] ERROR boggled.scripts.BoggledTerraformingProjectEffectFactory$ColonizeAbandonedStation - ColonizeAbandonedStation aotd_colonize_abandoned_station has invalid station construction factory boggled_gatekeeper_station
291827 [Thread-3] ERROR boggled.campaign.econ.boggledTools - Mod replacement_id terraforming project project_to_be_replaced not found, ignoring
and the last one
339544 [Thread-3] INFO scripts.kissa.LOST_SECTOR.campaign.fleets.nskr_kestevenScavenger - ScavengerSpawner MOVING TO Beta Airin II IN Beta Airin Star System
339946 [Thread-3] INFO sound.O - Cleaning up music with id [Starsea.ogg]
339962 [Thread-7] INFO sound.O - Cleaning up music with id [Mobilization.ogg]
340335 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.api.impl.campaign.econ.impl.MilitaryBase.reportFleetDespawnedToListener(MilitaryBase.java:489)
at com.fs.starfarer.campaign.fleet.CampaignFleet.despawn(Unknown Source)
at com.fs.starfarer.campaign.ai.AssignmentModule.advance(Unknown Source)
at com.fs.starfarer.campaign.ai.ModularFleetAI.advance(Unknown Source)
at com.fs.starfarer.campaign.fleet.CampaignFleet.advance(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
at com.fs.starfarer.campaign.StarSystem.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
So, i will just ask you again - are you sure this is not a LOST_SECTOR problem, and is a VayraMerged problem instead? Because out of all of the stacktraces included in the log, most are warnings, and two are errors - none of which seem to have anything to do with this mod?
I mean, i'll look into interstellar station spawning. but these stacktraces really don't show anything useful or related to vayramerged is what i'm saying.
@Intrepid117 try using these jars. run the new ForceInterstellaire
debug command in the console. observe what the console says.
jars.zip
Also, do please test it out on a new game as well, so we can pinpoint whether interstellaire is causing shit or not.
Related to PR #27
i recall niko looked in to it with me and he came to it
Old log from — 07/06/2024 1:25 AM
ForceInterstellaire doesn't seem to do anything in command just says ForceInterstellaire not registered
ForceInterstellaire doesn't seem to do anything in command just says ForceInterstellaire not registered
And this is exactly why you don't do deployments in the middle of the night, because had I actually paused and thought about it for a second, the JARs aren't going to help you, the console command declaration is in data/console/console.csv, only it's implementation is in the JAR.
sorry for being dumb i suppose.
here's a complete release https://ufile.io/3mgwoml8 I would have uploaded it here, but "file size too big: 25MB are allowed, 5MB were attempted to upload."
https://mega.nz/file/MyYHyb4Y#PjY5QxP9YhcAXOfRbtHy3GSfPuR9oKVMNi2XHVm36-s
So, what did the command say in the console, since i'm not seeing it's output in the log?
Are you deleting the logs before launching the game to repro the problem or ... ? I keep seeing the same old problem i mentioned above, and I'm not seeing anything VayraMerged-related in it
403528 [Thread-3] INFO variants_lib.data.VariantsLibFleetParams - could not get average smods defaulting to none
403528 [Thread-3] DEBUG variants_lib.scripts.FleetRandomizer - applying no autofit features
403530 [Thread-3] DEBUG variants_lib.scripts.FleetRandomizer - finished applying
403531 [Thread-3] INFO better_variants.scripts.BetterVariantsPostModificationScript - could not get average smods defaulting to none
403706 [Thread-3] INFO data.scripts.campaign.intel.VayraPlayerBountyIntel - updating player-targeted bounties
404168 [Thread-3] INFO data.utilities.niko_MPC_debugUtils - data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@63586d40 culling conditions
404169 [Thread-3] INFO data.utilities.niko_MPC_debugUtils - data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@23de21be culling conditions
404169 [Thread-3] INFO data.utilities.niko_MPC_debugUtils - data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@7c551292 culling conditions
404169 [Thread-3] INFO data.utilities.niko_MPC_debugUtils - data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@18581843 culling conditions
404169 [Thread-3] INFO data.utilities.niko_MPC_debugUtils - data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@71b87409 culling conditions
404169 [Thread-3] INFO data.utilities.niko_MPC_debugUtils - data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@5802e939 culling conditions
404169 [Thread-3] INFO data.utilities.niko_MPC_debugUtils - data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@45476b51 culling conditions
404169 [Thread-3] INFO data.utilities.niko_MPC_debugUtils - data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@77baef89 culling conditions
404169 [Thread-3] INFO data.utilities.niko_MPC_debugUtils - data.scripts.campaign.econ.conditions.defenseSatellite.handlers.niko_MPC_derelictSatelliteHandler@117c08e9 culling conditions
404227 [Thread-3] INFO variants_lib.scripts.FleetRandomizer - trying to modify Patrol
404227 [Thread-3] INFO variants_lib.data.VariantsLibFleetParams - could not get average smods defaulting to none
404227 [Thread-3] DEBUG variants_lib.scripts.FleetRandomizer - applying no autofit features
404228 [Thread-3] DEBUG variants_lib.scripts.FleetRandomizer - finished applying
404229 [Thread-3] INFO better_variants.scripts.BetterVariantsPostModificationScript - could not get average smods defaulting to none
404229 [Thread-3] INFO com.fs.starfarer.api.impl.campaign.fleets.EconomyFleetRouteManager - Creating trade fleet of tier 7.0 for market [Kassadar]
404231 [Thread-3] INFO variants_lib.scripts.FleetRandomizer - trying to modify Mercantile Convoy
404231 [Thread-3] INFO variants_lib.data.VariantsLibFleetParams - could not get average smods defaulting to none
404231 [Thread-3] DEBUG variants_lib.scripts.FleetRandomizer - applying no autofit features
404233 [Thread-3] DEBUG variants_lib.scripts.FleetRandomizer - finished applying
404233 [Thread-3] INFO better_variants.scripts.BetterVariantsPostModificationScript - could not get average smods defaulting to none
404235 [Thread-3] INFO variants_lib.scripts.FleetRandomizer - trying to modify Detachment
404235 [Thread-3] INFO variants_lib.data.VariantsLibFleetParams - could not get average smods defaulting to none
404235 [Thread-3] DEBUG variants_lib.scripts.FleetRandomizer - editing fleet to bv_independent_so1
404237 [Thread-3] DEBUG variants_lib.scripts.FleetRandomizer - fleet edited to bv_independent_so1
404237 [Thread-3] INFO better_variants.scripts.BetterVariantsPostModificationScript - already a variants lib generated fleet
404252 [Thread-7] INFO sound.O - Cleaning up music with id [Atmospheric_Rise.ogg]
404412 [Thread-9] INFO sound.O - Creating streaming player for music with id [miscallenous_corvus_campaign_music.ogg]
404412 [Thread-9] INFO sound.OooO - Playing music with id [miscallenous_corvus_campaign_music.ogg]
404649 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.api.impl.campaign.econ.impl.MilitaryBase.reportFleetDespawnedToListener(MilitaryBase.java:489)
at com.fs.starfarer.campaign.fleet.CampaignFleet.despawn(Unknown Source)
at com.fs.starfarer.campaign.ai.AssignmentModule.advance(Unknown Source)
at com.fs.starfarer.campaign.ai.ModularFleetAI.advance(Unknown Source)
at com.fs.starfarer.campaign.fleet.CampaignFleet.advance(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
at com.fs.starfarer.campaign.StarSystem.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
are you trying this on a new game or your old save?
@nikothedude
ill go get the old version and try and trigger it again
i can't get it to crash again like how it use to
New save seems fine
closing under "could not reproduce" or maybe it was fixed by 3.3.8 fixes since the debug PR didn't quite do anything about this matter.
@nikothedude
i dont really know much about this bug other than its caused by l'interstellaire, or was, i havent looked into it in like. a month
@nikothedude if you do want to look into it, there's two options: 1) use the debug version which adds the console command to force-spawn the l'interstellaire 2) wait for more bug reports to resurface after people update to the current 3.3.8 or the next 3.3.9
if you need more dedicated support, you can always ping me at @rksharkz on discord
As it is, i closed it until it resurfaces since we failed to consistently repro it.
Something is trying to spawn and crashing my game starsector.log![screenshot028](https://github.com/RkShaRkz/Starsector-IntelliJ-Template/assets/76911416/ef7ff189-2c79-41df-9123-cc3c0d5dd2d3)