RoStrap / RoStrapUI

Material Design User Interface Modules for Roblox
MIT License
14 stars 9 forks source link

Possible Scale fix #27

Open howmanysmall opened 5 years ago

howmanysmall commented 5 years ago

Also changed to RenderStepped because that is what Gui animations should use.

Validark commented 5 years ago

Why do you want to change from Heartbeat to RenderStepped?

howmanysmall commented 5 years ago

RenderStepped should be used for anything on the client, such as movement or interfaces.

Validark commented 5 years ago

Why would you need to update a GUI faster than their framerate? It wouldn't even get to render the unnecessary frames you would do the calculations for.

Validark commented 5 years ago

The Offset of the EndSize is not taken into account in this implementation.

Validark commented 5 years ago

I would like a source that says RenderStepped should be used for Gui animations. Heartbeat will fire every frame, which will only make a difference if they are running at less than 60fps. If they are running at less than 60fps, it will render the animations slower