Open howmanysmall opened 5 years ago
Why do you want to change from Heartbeat to RenderStepped?
RenderStepped should be used for anything on the client, such as movement or interfaces.
Why would you need to update a GUI faster than their framerate? It wouldn't even get to render the unnecessary frames you would do the calculations for.
The Offset
of the EndSize
is not taken into account in this implementation.
I would like a source that says RenderStepped should be used for Gui animations. Heartbeat will fire every frame, which will only make a difference if they are running at less than 60fps. If they are running at less than 60fps, it will render the animations slower
Also changed to RenderStepped because that is what Gui animations should use.