Roadhog360 / Et-Futurum-Requiem

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GNU Lesser General Public License v3.0
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Tinker construct raw or outputs wrong molten liquid #465

Closed ShadowsFang closed 2 months ago

ShadowsFang commented 4 months ago

Initial Questions

Mod Version

Et Futurum Requiem 2.6.0 Beta 2 and all versions post 2.5.1

Describe the Issue

I'm sorry for bringing this to your attention despite the fact that it may not be a problem with your mod specifically, but nobody in the ftb discord or subreddit has responded so I was hoping for help troubleshooting an issue that is affecting your mod within my modpack's ecosystem.

The following was copy-pasted from my Discord message, and I'm too lazy to edit: Ok, so I'm having a mod compatibility issue that I don't know the source of with Et Futurum Requiem (1.7.10) where the raw gold and raw iron don't smelt in the TConstruct smeltery and none of the raw ores work with Mekanism ore refining. It wasn't a problem until I updated Et Futurum but it still doesn't happen when I remove all other mods except those 3 and their dependencies so I'm not even sure if I should bring it to the mod author's attention. Again, sorry for bringing it to you.

Conflicting Mods

No response

Crash Report

No response

Other Details

mods.txt latest.log

Roadhog360 commented 4 months ago

Probably Mekanism's fault since I use OreDict tags properly so it'd be on them to use them. However the TCon smeltery does have compat and is working on my end

You are not on the latest EFR beta and you need to update

Additionally, please upload the logs and lists in a way I can view them online; I don't want to download them.

ShadowsFang commented 4 months ago

https://drive.google.com/drive/folders/1g4tVNZdfTVcYR8XT_AbznLlVbAnM8AaQ?usp=drive_link Here's the log/mod list Like I said, they both work fine outside of the pack. And I first noticed it on the latest version, like I said, it's all 3 after 2.5.1

Roadhog360 commented 4 months ago

You still haven't tried updating to the latest build (which is release candidate 1)

ShadowsFang commented 4 months ago

Ok, updated and replaced the log and mod list files at the same link

Roadhog360 commented 4 months ago

Gotcha

Roadhog360 commented 4 months ago

Using Audino, can you check the tags of the raw ore items and also also try to remove mods in batches to locate the culprit please? I'll try to get a look soon

ShadowsFang commented 4 months ago

Ok, after extensive testing (it's been hours and I haven't fully finished) I've learned that it's at least 2 different mods causing this. I don't know what's causing the Mekanism problem (yet) but I have determined the the root of the TCon problem. It's the Ars Magica 2 addon AM2 Playground, specifically: AM2PlayGround-Beta-0.11.2 I will resume my search for the source of the Mek problem tomorrow

Roadhog360 commented 4 months ago

Ah, thanks. If you give me the mods and configs for your setup I can try to help now that I have a chance. I noticed that AM2 playground has Tinker's integration, I'm betting something in there probably is broken, but I can't check for sure because the mod is closed source.

"the license below forbids you to create your work based on mine (because I simply don’t see the point in this" Bruh I'll open an issue report on their repo if I confirm it from my end.

Roadhog360 commented 4 months ago

Suppose I should tag @AirBurn0 in the meantime?

AirBurn0 commented 4 months ago

Suppose I should tag @AirBurn0 in the meantime?

Indeed!

Ok, after extensive testing (it's been hours and I haven't fully finished) I've learned that it's at least 2 different mods causing this. I don't know what's causing the Mekanism problem (yet) but I have determined the the root of the TCon problem. It's the Ars Magica 2 addon AM2 Playground, specifically: AM2PlayGround-Beta-0.11.2 I will resume my search for the source of the Mek problem tomorrow

Please consider providing more info, cuz I don't understand at all what's going on. Test it with minimum mods needed to reproduce the bug, give some logs on this specific error, or maybe some screenshots/video? Put it in new issue in mod's repo. I'll seek for solu asap.

Roadhog360 commented 4 months ago

Basically my "raw ore" chunks aren't usable in the smeltery when your AM2 playground mod is installed. I would be testing right now but my internet picked a really shitty time to go down. Thanks Spectrum

AirBurn0 commented 4 months ago

Basically my "raw ore" chunks aren't usable in the smeltery when your AM2 playground mod is installed. I would be testing right now but my internet picked a really shitty time to go down. Thanks Spectrum

image

Got no AM2PG on, and only "Raw Copper" and "Raw Aluminium" is smeltable for me Also got "Molten Gold" after smelting "Raw Copper" and "Molten Tin" after smelting "Raw Aluminium"

image image

Are you sure that it's AM2PG error?

Roadhog360 commented 4 months ago

Wtf

AirBurn0 commented 4 months ago

Wtf

idk, used this ver image

Roadhog360 commented 4 months ago

I just checked on my end and the raw ores melt down to the correct material, so some mod is messing it up, may not be yours after all. The apparent issue as far as I understood though is that the raw ores were not meltable at all, this seems different.

Roadhog360 commented 4 months ago

image

Lmao

AirBurn0 commented 4 months ago

I just checked on my end and the raw ores melt down to the correct material, so some mod is messing it up, may not be yours after all. The apparent issue as far as I understood though is that the raw ores were not meltable at all, this seems different.

Blood Arsenal and AM2PG can cause that. It working correctly without that mods. Blood Arsenal has TiC integration also. I suppose there is other mods that also can break it, so either fix your mod, or we'll need to fix some of others' ones. BTW Blood Arsenal (1.7.10) and AM2PG is kinda shitcoded sometime, so that still may be the issue.

Roadhog360 commented 4 months ago

The thing is my code only adds the correct recipes, as it registers it using the material directly related to the raw ore, so I don't know what in my mod there is to fix, which is why I think something else is messing it up and shifting things around,

AirBurn0 commented 4 months ago

The thing is my code only adds the correct recipes, as it registers it using the material directly related to the raw ore, so I don't know what in my mod there is to fix, which is why I think something else is messing it up and shifting things around,

With Alfheim recipes seems to work correctly, even though there is TIC integration. Needs more testing with some of those mods, but already seems like AM2PG error for me, so I'll look for it. And probably I have some bad news for Arcaratus...

Roadhog360 commented 4 months ago

I tried Blood Arsenal but my recipes also showed up correctly with it.

Roadhog360 commented 4 months ago

I tried it with AM2 playground as well as Blood Arsenal and my raw ore recipes are still correct

ShadowsFang commented 4 months ago

After further testing, the mods: Applied Integrations and CC Transport (which I can not find the mod page for anymore) both interfere with both Mek and TiC recipes for raw ores

Roadhog360 commented 4 months ago

Can you please give me your mods/configs folder containing the minimal mods needed to reproduce the issue?

ShadowsFang commented 4 months ago

Sure, give me a while though. I have other stuff to do

OvermindDL1 commented 3 months ago

Can you please give me your mods/configs folder containing the minimal mods needed to reproduce the issue?

Yeah I'm curious about this as well...

Roadhog360 commented 3 months ago

Sure, give me a while though. I have other stuff to do

Still busy? Just a reminder @ShadowsFang

Roadhog360 commented 3 months ago

Is this still reproducible?

Roadhog360 commented 2 months ago

Closing due to months of information requested not being given and unable to reproduce. If you can still reproduce this, you can leave a comment here for me to reopen and I'll do it