Closed Omgise closed 2 weeks ago
What commit are you currently on?
bug submission
I found that after removing the SimpleSkinBackport, the skeleton's skin became normal
bug submission
That doesn't answer the question. What is the version you are running
simpleskinbackport-0d97fd8-master+0d97fd8d97-dirty, sorry for not understanding your meaning earlier, due to the translator's issue
Can't reproduce the issue; it's probably a mod conflict
I will try to find the conflicting mod
How do zombies, endermen etc look?
How do zombies, endermen etc look?
They look normal, with no rendering errors
I found it was back to normal after removing AsieLib (I think it's this mod. I've deleted so many mods I can't remember which one)
This is a real issue, mod conflicts do need to be resolved. Something about AsieLib is causing skeletons to be marked as a player.
After installing AsieLib, I still cannot reproduce the issue. I don't see any code relating to entity rendering in it either.
Now I find that backhand is the cause of the problem
I used the backhand branch of GTNH:https://github.com/GTNewHorizons/Backhand
Confirmed with Backhand
Happens with zombies too.
Worked around it but I still think this is a valid issue over on their end; I had to rewrite a significant portion of code to work around it.