There were some issues with the distinction between RenderTexture / RenderTexture2D that caused the parser to not properly write JS wrapper functions using those structs. No changes to C-bindings needed.
Over the past few days I've also pushed a couple changes to the typescript generator, which also needed a type alias for RenderTextures and a couple other types that go by multiple names in the API.
Could be a candidate for 0.9.1 since this now fixes a handful of broken functions
There were some issues with the distinction between RenderTexture / RenderTexture2D that caused the parser to not properly write JS wrapper functions using those structs. No changes to C-bindings needed. Over the past few days I've also pushed a couple changes to the typescript generator, which also needed a type alias for RenderTextures and a couple other types that go by multiple names in the API.
Could be a candidate for 0.9.1 since this now fixes a handful of broken functions