RobLoach / node-raylib

Node.js bindings for Raylib
https://robloach.github.io/node-raylib/
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Tiled #131

Closed konsumer closed 2 years ago

konsumer commented 2 years ago

I worked on tiled a bit (I added stuff to the javascript plugin API), and separately, made tiled-kaboom.

I could see a very useful addon being a loader for those tilemaps. Not sure if that really fits in the scope of this project, but it would be pretty cool to make a game using tilemaps directly. I could see this being a separate, but included addon (see #130)

RobLoach commented 2 years ago

Very cool! I think it could live as a new package in its own repo. Like named node-raylib-tiled or something?

Having this repo target just raylib may make upgrading it to future versions down the line easier.

twuky commented 2 years ago

ive also worked on a loader / renderer for ldtk tilemaps. though before i publish i'd like to have it work as a shader to render in a single draw call. i agree things like that should probably be individual packages though.

i think it would be appreciated though if useful libraries built for node-raylib were linked off of readme.md, or their own page. just allow people to PR into it with their additions

konsumer commented 2 years ago

I love that idea. ldtk also seems really cool. I totally agree it's out of scope for node-raylib, but a section in the README would help people promote related projects, which would be great.

konsumer commented 2 years ago

I will close this for now, in favor of #136