There are probably others that don't neatly fit into what is already in raygui, but could use the same elements to make them work.
Another thing I notice from that video is things like sliders or just things that need more interaction have a kind of click-to-set functionality. So, like on a slider, you scroll to it, then hit activate button, and left/right now controls it. B or "back" is cancel, and A or "ok" is "set it to this".
Looking at the controls on this video of SteamDeck UI, I notice popup selects that could be useful:
https://youtu.be/zXK1CXUyzXQ?t=29
There are probably others that don't neatly fit into what is already in raygui, but could use the same elements to make them work.
Another thing I notice from that video is things like sliders or just things that need more interaction have a kind of click-to-set functionality. So, like on a slider, you scroll to it, then hit activate button, and left/right now controls it. B or "back" is cancel, and A or "ok" is "set it to this".