I noticed there are classes defined for handling mouse (Mouse.hpp) and gamepad (Gamepad.hpp) inputs. However, there are also keyboard input functions in raylib that are not defined in raylib-cpp.
I think it would make sense to define these in a Keyboard class. If you agree, would you like me to make a PR for this?
I noticed there are classes defined for handling mouse (Mouse.hpp) and gamepad (Gamepad.hpp) inputs. However, there are also keyboard input functions in raylib that are not defined in raylib-cpp. I think it would make sense to define these in a Keyboard class. If you agree, would you like me to make a PR for this?