Fixes for the issues mentioned in #76
I figured allocating memory would be better than a VLA or setting a clipboard limit.
If we're using raylib's allocator, the array should have been allocated with calloc rather than malloc, but I still set the terminating zero byte just in case another allocator is used.
Fixes for the issues mentioned in #76
I figured allocating memory would be better than a VLA or setting a clipboard limit.
If we're using raylib's allocator, the array should have been allocated with calloc rather than malloc, but I still set the terminating zero byte just in case another allocator is used.