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RobQuistNL
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GMOculus
Oculus Rift support for Game Maker
MIT License
16
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5
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dll fix, monitor swapping and HUD
#27
Grix
closed
9 years ago
1
HUD, window position cycling, pos tracking fix
#26
Grix
closed
9 years ago
3
Added simple HUD
#25
Grix
closed
9 years ago
5
Workout a good scale model
#24
RobQuistNL
opened
10 years ago
4
Add general 3D support
#23
RobQuistNL
opened
10 years ago
0
Add active-3D support
#22
RobQuistNL
opened
10 years ago
0
Add passive-3D support
#21
RobQuistNL
opened
10 years ago
0
Fix the anaglpyh rendering
#20
RobQuistNL
opened
10 years ago
0
Fix rendering methods
#19
RobQuistNL
opened
10 years ago
0
Make HUD
#18
RobQuistNL
opened
11 years ago
0
Add neck rotation
#17
RobQuistNL
opened
11 years ago
0
Create a showcase online
#16
RobQuistNL
opened
11 years ago
0
Documentation for functions
#15
RobQuistNL
opened
11 years ago
0
Added some pretty stuff
#14
Igameart
closed
11 years ago
3
Make the player able to recalibrate the oculus
#13
RobQuistNL
opened
11 years ago
2
Fixed depth, made things shinier
#12
Igameart
closed
11 years ago
1
Added some alpha transparency padding to help alleviate strange borders ...
#11
Igameart
closed
11 years ago
0
various bug fixes
#10
Igameart
closed
11 years ago
1
Create an extension out of the code
#9
RobQuistNL
opened
11 years ago
0
Make it easy to switch between oculus view and regular (2d) view
#8
RobQuistNL
closed
11 years ago
0
Add sun / moon
#7
RobQuistNL
opened
11 years ago
0
Add 3D sound
#6
RobQuistNL
opened
11 years ago
1
Add rain to example
#5
RobQuistNL
opened
11 years ago
0
Add dust particles to example
#4
RobQuistNL
opened
11 years ago
0
In the example, the skyboxes have the same size and produce artifacts
#3
RobQuistNL
opened
11 years ago
0
Barrel Distortion is slightly off
#2
RobQuistNL
opened
11 years ago
0
Eye placement is off when tilting head while yaw is different than forward
#1
RobQuistNL
opened
11 years ago
0