Closed Heath123 closed 3 years ago
Interesting, I'll look into it
I've gotten a handle on the blue fog and shadows. The blue fog was caused by an incorrect bp mask address being packed for the material graphics. There seemed to be another bug as well with unpacking the color register which I believe was the cause of the darker shadows.
Yay, thank you
After exporting a DAE file from Luigi Circuit and reimporting it to the same file using the Replace function, it looks like this: As far I can tell everything is partially transparent so the sky shows through Also shadows look too dark