Closed Heath123 closed 3 years ago
This is an issue with the way blender exports its dae files. It ends up importing things twice, causing issues in game. If I import in 3ds max it also duplicates things. I'll see if I can work out a fix.
It still looks blank for me?
I think the problem might be Blender not exporting the textures properly
Wait, no, I found the issue, it's that the units are like this:
<unit name="kilometer" meter="1000"/>
But abmatt doesn't read that so it's 1000 times too small
It does detect the file units in the dae It works for me both by importing or replacing. I have only tested on windows 10 though.
Oh... I can upload the file that doesn't work later
When imported into the game through replacement or importing from scratch, this model gives a blank void: