Open mardy opened 1 year ago
Hi Mardy, thanks for your interest in this project.
i. Abmatt supports converting to and from Collada and Wavefront OBJ. Here's a quick tutorial https://youtu.be/TWO-9MEQPnE ii. To change a texture, you can replace it using the gui by clicking a material and then double clicking the image. III. See answer 1… there's been no testing of Brres from other games. In Mario kart Wii there's documentation of the specific formatting required for different tracks to function on the wiki (https://wiki.tockdom.com/wiki/Main_Page). I imagine documentation specific for other games probably exists somewhere.
Thanks! I'll try to find some time to add this to the README then :-)
Hi Robert, I just found your project yesterday and it's fantastic! It's an impressive work, and I'm especially glad that you made both a GUI and a CLI version :-)
I'm not new to programming, but I'm definitely new to modding, so I might be asking some silly questions here. :-) But I think that in any case it would be nice to have some documentation or a short tutorial to cover this questions: