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Robert42
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gl-research-toolkit
A small collection of tools thought for researching realtime graphic techniques using OpenGL
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Make the renderer more solid
#54
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Robert42
closed
8 years ago
Robert42
commented
8 years ago
[x] Improve performance by better using buffers and array.
[x] Reread NVidias presentation Approaching zero driver overhead
[x] Node Component Hierarchy should be static
[x] allow angelscript to create components as children of other components
[x] Add Constraints for the transformation
[x] define an order where
[x] constraints can be applied without any if statements
[x] multithreading is possible when calculating
[x] a user defined tick order can be defined
[x] Store the CoordFrames in a huge array
[x] Write a helper class for making it easier to maintain orders listening to signals of the scene/components
[x] Rething signal usage
[ ] Make the renderer easy to extend. For example adding a skeletal mesh should be relative easy
[x] Make the scene more dynamic. Adding/removing nodes dynamically to the scene and
Robert42
commented
8 years ago
3937c2b0