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Robert42
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gl-research-toolkit
A small collection of tools thought for researching realtime graphic techniques using OpenGL
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Fix voxelized sponza
#77
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Robert42
closed
8 years ago
Robert42
commented
8 years ago
[x] allow joining the whole sponza building mesh (ceiling, floors, walls, archs, no columns!) into a single voxelgrid
[ ] Be aware of meshes, which are not closed. For example the floor of the second floor is single sided with nothing below it within the same mesh
[x] allow merging them? (for example all static meshes of the building with the same size) => improved performance, less artifacts, less memory
[ ] add a debug shader allowing to highlight parts, where the negative area of a distancefield is touched
[ ] add geometry to close holes?
Robert42
commented
8 years ago
a5999043