RobertBeckebans / RBDOOM-3-BFG

Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
https://www.moddb.com/mods/rbdoom-3-bfg
GNU General Public License v3.0
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Add support for gravity anomalies like in Prey 2006 #748

Open YevheniiPokhvalii opened 1 year ago

YevheniiPokhvalii commented 1 year ago

Prey 2006 was a unique game that remains unique even in 2023. It has such things like transparent portals, variable gravity, wall walking, etc. All those things even work properly in Multiplayer. And it's on idTech 4.

I'm not sure how it is difficult to implement into the engine itself but it would allow modders to create some crazy stuff.

P.S. As far as I remember, the first Serious Sam engine 2001 was also capable of doing those things (it is opensource now) and they are not supported in their later engine versions. You can also find this repo: https://github.com/jmarshall23/PreyDoom

davidebeatrici commented 1 year ago

In addition to integrating Prey's unique mechanics, being able to play the levels themselves with this engine would be awesome.

The official SDK:

prey_sdk_2006-10-09.zip PREY_SDK_2006-10-13.zip preytutorialmaps.zip

Please note that the license is not open-source, on the other hand Human Head Studios went under (unfortunately) and the game itself is in theory considered abandonware.