Closed AFFLiCTED1 closed 7 months ago
Looks like two issues:
--recursive
option when getting the code? If not, you can run the following git commands to fix the issue:
> git submodule init
> git submodule update --recursive
DXC_SPIRV_EXECUTABLE
cmake path variable, or b) installing the Vulkan SDK from lunarG and setting the VULKAN_SDK
env variable to the installation path (which should also include the dxc component).I downloaded the "RBDOOM-3-BFG-1.5.1" stable source from the releases page, I didn't clone from GitHub. I'll be honest, I'm not a developer and so the second part of your reply has me scratching my head. I'll have to research how to set env variables. I thank you for the reply, though!
Looks like two issues:
- The extern/nvrhi directory does not appear to be populated. Did you use the
--recursive
option when getting the code? If not, you can run the following git commands to fix the issue:> git submodule init > git submodule update --recursive
- You will need to install dxc. You can do this either by: a) manually getting the linux executable from https://github.com/microsoft/DirectXShaderCompiler and setting the
DXC_SPIRV_EXECUTABLE
cmake path variable, or b) installing the Vulkan SDK from lunarG and setting theVULKAN_SDK
env variable to the installation path (which should also include the dxc component).
You can truncate that down to one line
git submodule update --init --recursive
I made sure to install all dependencies as outlined in the instructions:
sudo apt-get install cmake libsdl2-dev libopenal-dev libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libvulkan-dev
When I try to generate makefiles I get this error: