RobertBeckebans / RBDOOM-3-BFG

Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
https://www.moddb.com/mods/rbdoom-3-bfg
GNU General Public License v3.0
1.47k stars 253 forks source link

Could not load default font "Arial_Narrow" - Error #799

Closed AleksandarMitevski closed 1 year ago

AleksandarMitevski commented 1 year ago

Hello,

I'm not really experienced in this realm of coding and I got stuck on this error and I don't know what's causing it. I verified that Arial Narrow is present in my system (Windows 10) but It keeps breaking, I tried putting in different fonts but it isn't able to find them.

OS: Windows 10 CPU: Intel Core I5-1135G7 RAM: 16GB, 3D Card: MX-350

QA Timing INIT: 000002ms
RBDOOM 3 BFG 1.5.1.1401-debug win-x64 Aug  2 2023 14:18:09
10 MHz generic CPU with SSE & SSE2
Winsock Initialized
Found interface: {D69B9109-B93A-4F9D-8F6C-626653BE07BB} Bluetooth Device (Personal Area Network) - 0.0.0.0 NULL netmask - skipped
Found interface: {957E9532-8A52-444E-910B-4878D7B5620E} Intel(R) Wi-Fi 6 AX201 160MHz - 192.168.0.104/255.255.255.0
Found interface: {32FFA313-15C4-440F-91A4-0E778ED8D956} Microsoft Wi-Fi Direct Virtual Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {C025452C-7D25-415F-ADB0-B6243F1818EB} Microsoft Wi-Fi Direct Virtual Adapter #2 - 0.0.0.0 NULL netmask - skipped
Sys_InitNetworking: adding loopback interface
no 'base' directory in exe path C:\Users\Aleks\Desktop\DOOM3BFG\RBDOOM-3-BFG\build\Debug, skipping
------ Initializing File System ------
Current search path:
C:\Users\Aleks\Saved Games\id Software\RBDOOM 3 BFG/base
C:\Users\Aleks\Desktop\DOOM3BFG\RBDOOM-3-BFG/base
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
execing D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
...registered window class
...created window @ 312,161 (1296x759)

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
----- Initializing Render Shaders -----
Loading shader program builtin/gui
Loading shader program builtin/color
Loading shader program builtin/color
Loading shader program builtin/vertex_color
Loading shader program builtin/lighting/ambient_lighting_IBL
Loading shader program builtin/lighting/ambient_lighting_IBL
Loading shader program builtin/lighting/ambient_lighting_IBL
Loading shader program builtin/lighting/ambient_lighting_IBL
Loading shader program builtin/lighting/ambient_lightgrid_IBL
Loading shader program builtin/lighting/ambient_lightgrid_IBL
Loading shader program builtin/lighting/ambient_lightgrid_IBL
Loading shader program builtin/lighting/ambient_lightgrid_IBL
Loading shader program builtin/gbuffer
Loading shader program builtin/gbuffer
Loading shader program builtin/texture
Loading shader program builtin/texture_color
Loading shader program builtin/texture_color
Loading shader program builtin/texture_color
Loading shader program builtin/texture_color_texgen
Loading shader program builtin/lighting/interaction
Loading shader program builtin/lighting/interaction
Loading shader program builtin/lighting/interactionAmbient
Loading shader program builtin/lighting/interactionAmbient
Loading shader program builtin/lighting/interaction
Loading shader program builtin/lighting/interaction
Loading shader program builtin/lighting/interactionAmbient
Loading shader program builtin/lighting/interactionAmbient
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/lighting/interactionSM
Loading shader program builtin/debug/lightgrid
Loading shader program builtin/debug/lightgrid
Loading shader program builtin/debug/octahedron
Loading shader program builtin/debug/octahedron
Loading shader program builtin/legacy/environment
Loading shader program builtin/legacy/environment
Loading shader program builtin/legacy/bumpyenvironment
Loading shader program builtin/legacy/bumpyenvironment
Loading shader program builtin/depth
Loading shader program builtin/depth
Loading shader program builtin/fog/blendlight
Loading shader program builtin/fog/blendlight
Loading shader program builtin/fog/fog
Loading shader program builtin/fog/fog
Loading shader program builtin/legacy/skybox
Loading shader program builtin/legacy/wobblesky
Loading shader program builtin/post/postprocess
Loading shader program builtin/post/screen
Loading shader program builtin/post/tonemap
Loading shader program builtin/post/tonemap
Loading shader program builtin/post/hdr_glare_chromatic
Loading shader program builtin/post/tonemap
Loading shader program builtin/post/SMAA_edge_detection
Loading shader program builtin/post/SMAA_blending_weight_calc
Loading shader program builtin/post/SMAA_final
Loading shader program builtin/post/motionBlur
Loading shader program builtin/post/taa
Loading shader program builtin/post/taa
Loading shader program builtin/post/taa
Loading shader program builtin/post/taa
Loading shader program builtin/SSAO/AmbientOcclusion_AO
Loading shader program builtin/SSAO/AmbientOcclusion_AO
Loading shader program builtin/SSAO/AmbientOcclusion_blur
Loading shader program builtin/SSAO/AmbientOcclusion_blur
Loading shader program builtin/SSGI/DeepGBufferRadiosity_radiosity
Loading shader program builtin/SSGI/DeepGBufferRadiosity_blur
Loading shader program builtin/SSGI/DeepGBufferRadiosity_blur
Loading shader program builtin/VR/stereoDeGhost
Loading shader program builtin/VR/stereoWarp
Loading shader program builtin/video/bink
Loading shader program builtin/video/bink
Loading shader program builtin/video/bink_gui
Loading shader program builtin/VR/stereoInterlace
Loading shader program builtin/post/motionBlur
Loading shader program builtin/debug/debug_shadowmap
Loading shader program builtin/blit
Loading shader program builtin/rect
Loading shader program builtin/post/tonemapping
Loading shader program builtin/post/tonemapping
Loading shader program builtin/post/histogram
Loading shader program builtin/post/histogram
Loading shader program builtin/post/exposure
WARNING: SetDeviceGammaRamp failed.
----- Initializing Sound System ------
    0: Speakers (Realtek(R) Audio) \\?\SWD#MMDEVAPI#{0.0.0.00000000}.{219a2ccf-0c8a-4bb8-9c84-9b438b10f026}#{e6327cad-dcec-4949-ae8a-991e976a79d2}
*   1: Headphones (Realtek(R) Audio) \\?\SWD#MMDEVAPI#{0.0.0.00000000}.{96723e2e-da14-4f8b-b0c4-7fa6445c5673}#{e6327cad-dcec-4949-ae8a-991e976a79d2}
    2: VZ249 (HD Audio Driver for Display Audio) \\?\SWD#MMDEVAPI#{0.0.0.00000000}.{e3ad743f-1346-4c75-82a9-d33dcc63c87e}#{e6327cad-dcec-4949-ae8a-991e976a79d2}
Using device: Headphones (Realtek(R) Audio)
sound system initialized.
--------------------------------------
------- Initializing renderSystem --------
WARNING: Couldn't load image: textures/loadingicon2 : textures/loadingicon2#__0200
WARNING: Couldn't load image: textures/loadingicon3 : textures/loadingicon3#__0200
Binarize File: '_default' - reason 'generated image'
Binarize File: '_white' - reason 'generated image'
Binarize File: '_black' - reason 'generated image'
Binarize File: '_blackDiffuse' - reason 'generated image'
Binarize File: '_cyan' - reason 'generated image'
Binarize File: '_flat' - reason 'generated image'
Binarize File: '_alphaNotch' - reason 'generated image'
Binarize File: '_fog' - reason 'generated image'
Binarize File: '_fogEnter' - reason 'generated image'
Binarize File: '_noFalloff' - reason 'generated image'
Binarize File: '_quadratic' - reason 'generated image'
Binarize File: '_jitter1' - reason 'generated image'
Binarize File: '_jitter4' - reason 'generated image'
Binarize File: '_jitter16' - reason 'generated image'
Binarize File: '_random256' - reason 'generated image'
Binarize File: '_blueNoise256' - reason 'generated image'
Binarize File: '_heatmap5' - reason 'generated image'
Binarize File: '_heatmap7' - reason 'generated image'
Binarize File: '_grain1' - reason 'generated image'
Binarize File: '_smaaInput' - reason 'generated image'
Binarize File: '_smaaArea' - reason 'generated image'
Binarize File: '_smaaSearch' - reason 'generated image'
Binarize File: '_imguiFont' - reason 'generated image'
Binarize File: '_chromeSpec' - reason 'generated image'
Binarize File: '_plasticSpec' - reason 'generated image'
Binarize File: '_brdfLut' - reason 'generated image'
Binarize File: '_scratch' - reason 'generated image'
Binarize File: '_scratch2' - reason 'generated image'
Binarize File: '_accum' - reason 'generated image'
WARNING: Couldn't load image: textures/loadingicon2 : textures/loadingicon2#__0200
WARNING: Couldn't load image: textures/loadingicon3 : textures/loadingicon3#__0200
Binarize File: '_defaultUACIrradiance' - reason 'generated image'
Binarize File: '_defaultUACRadiance' - reason 'generated image'
WARNING: SetDeviceGammaRamp failed.
WARNING: Couldn't load image: makeintensity( lights/squarelight1a) : makeintensity( lights/squarelight1a)#__0200
WARNING: Couldn't load image: lights/squarelight1 : lights/squarelight1#__0500
WARNING: Couldn't load image: lights/squarelight1 : lights/squarelight1#__0500
WARNING: Couldn't load image: textures/bigchars : textures/bigchars#__0200
WARNING: SetDeviceGammaRamp failed.
renderSystem initialized.
--------------------------------------
WARNING: Couldn't load image: guis/assets/white : guis/assets/white#__0200
WARNING: Couldn't load image: guis/assets/splash/legal_english : guis/assets/splash/legal_english#__0200
WARNING: Couldn't load image: makeintensity( lights/squarelight1a) : makeintensity( lights/squarelight1a)#__0200
WARNING: Couldn't load image: lights/squarelight1 : lights/squarelight1#__0500
WARNING: Couldn't load image: textures/bigchars : textures/bigchars#__0200
WARNING: Couldn't load image: guis/assets/white : guis/assets/white#__0200
WARNING: Couldn't load image: guis/assets/splash/legal_english : guis/assets/splash/legal_english#__0200
Skipping Intro Videos!
WARNING: The depth-stencil state indicates read-only depth and stencil, but the framebuffer has a read-write depth attachment, which is suboptimal.
WARNING: Could not load font 
Could not load default font "Arial_Narrow"
...releasing DC: success
...destroying window
RobertBeckebans commented 1 year ago

It seems that it can't load anything. You need to copy the content of the base/ folder of your Doom 3 BFG installation to 'C:\Users\Aleks\Desktop\DOOM3BFG\RBDOOM-3-BFG/base'

AleksandarMitevski commented 1 year ago

@RobertBeckebans That fixed it, thanks!