RobertBeckebans / RBDOOM-3-BFG

Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
https://www.moddb.com/mods/rbdoom-3-bfg
GNU General Public License v3.0
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Fix Fullscreen FX #819

Closed stephenap07 closed 7 months ago

stephenap07 commented 7 months ago

Fixes fullscreen FX. I had to add another framebuffer for the _accum image and invert the Y coordinate for the UVs.

RobertBeckebans commented 7 months ago

I changed _currentRender back to RGBA16F because that is used by many 3D post processing effects and before the tonemapping is applied. It seems to have no real effect on the post processing effects.