Closed jayaddison closed 3 months ago
cc @DanielGibson since I think you helped with documenting some of the origins of this code, and also in case you want to schlep these changes to any other codebases (hopefully not too many merge conflicts).
I haven't found time to build and test this successfully; getting shaders to build in particular seemed to be a challenge. I'm going to close this, but please feel free to re-use the code if it's useful.
Note also that zlib 1.3.1 has been released recently, and includes a couple of security fixes.
Opening this as a draft pull request initially; I haven't yet compiled or tested these changes.
I've tried to be careful to maintain the following differences from the baseline distribution of
minizip
:#include
paths forzlib.h
.unzReOpen
function added by iD.