Missing static_cast<short> in certain initializer list elements. Will fix in coming pull request.
/Users/steve/XcodeProjects/RBDOOM-3-BFG/neo/renderer/GuiModel.cpp:398:5: error: type 'float' cannot be narrowed to 'short' in initializer list [-Wc++11-narrowing]
io.DisplaySize.y - static_cast<short>( pcmd->ClipRect.w ),
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/Users/steve/XcodeProjects/RBDOOM-3-BFG/neo/renderer/GuiModel.cpp:398:5: note: insert an explicit cast to silence this issue
io.DisplaySize.y - static_cast<short>( pcmd->ClipRect.w ),
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
static_cast<short>( )
/Users/steve/XcodeProjects/RBDOOM-3-BFG/neo/renderer/GuiModel.cpp:400:5: error: type 'float' cannot be narrowed to 'short' in initializer list [-Wc++11-narrowing]
io.DisplaySize.y - static_cast<short>( pcmd->ClipRect.y ),
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/Users/steve/XcodeProjects/RBDOOM-3-BFG/neo/renderer/GuiModel.cpp:400:5: note: insert an explicit cast to silence this issue
io.DisplaySize.y - static_cast<short>( pcmd->ClipRect.y ),
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
static_cast<short>( )
2 errors generated.
Missing
static_cast<short>
in certain initializer list elements. Will fix in coming pull request.