RobertBeckebans / RBDOOM-3-BFG

Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
https://www.moddb.com/mods/rbdoom-3-bfg
GNU General Public License v3.0
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240 FPS #872

Closed Terepin closed 1 month ago

Terepin commented 1 month ago

The original game supports framerate up to 240, but RBDOOM is still limited to only 120. Are you planning to implement 240 FPS as well?

Calinou commented 1 month ago

This is already supported using the com_engineHz 240 console command (I've used 117 just fine for low-latency VRR on a 120 Hz display). It's not exposed to the settings menu yet though.

RobertBeckebans commented 1 month ago

It's actually not so easy to reach stable 120Hz with the new rendering features we added to the engine. It's a different situation with vanilla Doom 3 BFG because the renderer is way more simpler but I don't want to sacrifice features in order to get 240Hz going. So it is a no but as Calinou stated you can fiddle with the com_engineHz setting.