RobertBeckebans / RBDOOM-3-BFG

Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
https://www.moddb.com/mods/rbdoom-3-bfg
GNU General Public License v3.0
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Reloading a map causes an increase in used VRAM #904

Closed RobertBeckebans closed 4 months ago

RobertBeckebans commented 5 months ago

It settles down after loading 3 times the same map like with devmap game/alphalabs2 in the console. Maybe there is something wrong with cleaning up the texture data after unloading a map.